Nicolas Allemand
58f8e259d1
examples: fixup URLs for project subfolder
2024-12-04 19:37:50 -05:00
Nicolas Allemand
56da4e81d8
examples: added homepage + categories pages + added CSS (similar to wiki)
2024-12-04 19:37:50 -05:00
Ryan C. Gordon
9784e10a75
audio: Let emscripten update device->sample_frames at device open time.
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Fixes #11435 .
2024-12-04 19:16:28 -05:00
Ozkan Sezer
5bfece34f9
ran gendynapi.pl after PR/11170.
2024-12-05 02:28:50 +03:00
Sam Lantinga
045e31178f
Added SDL_dialog.c to the Xcode project
2024-12-04 15:12:44 -08:00
SDL Wiki Bot
a74693c9a5
Sync SDL3 wiki -> header
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[ci skip]
2024-12-04 23:10:49 +00:00
Semphris
a4852f3a10
SDL_ShowFileDialogWithProperties with more options
2024-12-04 15:10:15 -08:00
Lucas Murray
dc5a2ddfd0
GPU: Forward D3D12 validation warnings to the SDL log
2024-12-04 14:34:43 -08:00
Lucas Murray
efb59bd0bf
GPU: Fix validation warning in D3D12 blit code
2024-12-04 12:35:36 -08:00
Caleb Cornett
45869d6177
GPU: Vulkan requires drawIndirectFirstInstance feature ( #11583 )
2024-12-04 15:05:35 -05:00
Caleb Cornett
d8eb68a6c5
GPU: Clean up D3D12 blit shader compilation
2024-12-04 14:56:36 -05:00
Frank Praznik
24ed947cc3
kmsdrm: Fix an LTO type mismatch warning
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Include SDL_kmsdrmopengles.h before SDL_kmsdrmvulkan.h, as the Vulkan header can pull in Wayland headers, which pull in EGL headers with EGL types defined as Wayland types, which causes warnings when building with strict-aliasing and LTO.
2024-12-04 12:34:02 -05:00
Frank Praznik
31128b6cdd
kmsdrm: Clean up GLES function definitions
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Several functions were redundantly declared in both in the general subsystem header and the GLES header, and some signatures didn't match in both locations.
Move them all to the GLES header, as the definitions are in the GLES source file.
2024-12-04 12:34:02 -05:00
numzero
123306b18c
X11: support _NET_WM_SYNC_REQUEST
2024-12-04 11:59:46 -05:00
expikr
d320d7143d
Fix rawmouse wrong timestamp ( #11553 )
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Currently, the rawinput thread incorrectly spreads the timestamps over idle time if the poll interval is less than 100ms, and abruptly switches to lumping all accumulated inputs to happen simultaneously if it exceeds 100ms.
This means that any game which implements retroactive event handling based on timestamps will jarringly snap between the two polar opposite extremes of incorrect behaviour.
This PR replaces the arbitrary 100ms threshold with logic based on measuring the idle start and end time.
If the thread idled for more than 125000 nanoseconds, it is considered to have not had any input in its queue before it entered idle, and the events are spread over the interval between thread wake-up and pump finish, with the final input aligned to the pump finish time.
If the thread idled for less than 125000 nanoseconds, it is considered to have events entered at some point between last pump finish and thread entering sleep, and the events are spread over the full pump-to-pump interval.
2024-12-03 20:40:34 -08:00
Ozkan Sezer
830b132cd4
SDL_asyncio_liburing.c: replace __kernel_time64_t use with SDL's Sint64
2024-12-03 23:39:11 -05:00
Ozkan Sezer
4ac78706bf
SDL_asyncio_liburing.c: replace size_t casts on pointers with intptr_t
2024-12-03 23:39:11 -05:00
SDL Wiki Bot
2ad5836d02
Sync SDL3 wiki -> header
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[ci skip]
2024-12-04 00:12:42 +00:00
SDL Wiki Bot
31d09909b6
Sync SDL3 wiki -> header
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[ci skip]
2024-12-03 23:04:47 +00:00
Sam Lantinga
1377cdb3f2
Fix the Indonesian language code on Android
2024-12-03 15:04:29 -08:00
Ryan C. Gordon
46f43c2e6e
asyncio: Remove SDL_AsyncIOTask
from the public API.
2024-12-03 17:32:20 -05:00
Ryan C. Gordon
4745aa3324
asyncio: Windows IoRing support, other tweaks and fixes.
2024-12-03 17:32:20 -05:00
Ryan C. Gordon
3ca629ceb5
asyncio: Allow file closes to request a flush/fsyncdata.
2024-12-03 17:32:20 -05:00
Ryan C. Gordon
022a6a9f97
asyncio: Added Linux io_uring support.
2024-12-03 17:32:20 -05:00
Ryan C. Gordon
e79ce2a200
asyncio: Added async i/o APIs.
2024-12-03 17:32:20 -05:00
Eduard Gushchin
7293c18314
Fixed an inaccuracy in the return parameter information in the SDL_ConvertPixels function
2024-12-03 11:32:04 -08:00
Eduard Gushchin
401187eb6c
Removed extra sa in SDL_ConvertSurfaceAndColorspace
2024-12-03 09:38:56 -08:00
Nicolas Allemand
b7a31ead08
added "gpu" to the list of possible values of SDL_HINT_RENDER_DRIVER in SDL_hints.h
2024-12-03 09:06:40 -08:00
Eduard Gushchin
9fb8661684
Fixed an inaccuracy in the return parameter information in the SDL_SurfaceHasAlternateImages function
2024-12-03 08:41:30 -08:00
Sam Lantinga
6aab5a089d
Fixed potential buffer overflow
2024-12-03 08:33:51 -08:00
Ryan C. Gordon
65c9a58f5e
audio: Make sure a few bitflag checks convert to bools correctly.
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This might just be defensive coding, but better safe than sorry on this.
2024-12-03 11:04:52 -05:00
Anonymous Maarten
ec2ef5f9b5
dynapi: order headers for reproducible behavior
2024-12-02 18:25:48 +01:00
Frank Praznik
2762644e96
video: Don't error when setting an unbounded max window size while a minimum is set
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If the maximum size was changed to 0 (unbounded) while a minimum was set, the sanity check ensuring that the max size isn't less than the minimum size would incorrectly cause the operation to error out.
2024-12-02 09:55:19 -05:00
SDL Wiki Bot
068d9cc7d6
Sync SDL3 wiki -> header
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[ci skip]
2024-12-02 00:37:15 +00:00
Ryan C. Gordon
2f59a1ce44
SDL_audio.h: Fixed a documentation typo (thanks, @JBetz!).
2024-12-01 19:36:03 -05:00
Ryan C. Gordon
acf0f09320
SDL_migration.cocci: Fixed up some SDL3 symbols that had changed.
2024-11-30 20:08:38 -05:00
SDL Wiki Bot
3a1d76d298
Sync SDL3 wiki -> header
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[ci skip]
2024-11-29 22:32:15 +00:00
Ryan C. Gordon
ce573b01f8
audio: Added SDL_IsAudioDevicePhysical and SDL_IsAudioDevicePlayback.
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Fixes #11529 .
2024-11-29 17:31:37 -05:00
Ryan C. Gordon
d53241a299
docs/README-main-functions.md: reformatted Best Practices section.
2024-11-28 00:19:55 -05:00
SDL Wiki Bot
5cd188bdbc
Sync SDL3 wiki -> header
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[ci skip]
2024-11-28 05:17:28 +00:00
anakin004
7099de4ae8
Update README-main-functions.md
2024-11-28 00:16:55 -05:00
Ryan C. Gordon
bf9fa38920
SDL_audio.h: Fixed two typos.
2024-11-28 00:12:03 -05:00
Ryan C. Gordon
f5ad66ef4b
audio: Allow channel maps to specify -1 to mute a channel.
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Fixes #11373 .
2024-11-28 00:00:30 -05:00
SDL Wiki Bot
3303e9843f
Sync SDL3 wiki -> header
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[ci skip]
2024-11-28 04:42:44 +00:00
Ryan C. Gordon
f852038384
filesystem: Added SDL_GetCurrentDirectory().
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Fixes #11531 .
2024-11-27 23:42:11 -05:00
Ryan C. Gordon
16113374ff
cmake: Enable POSIX fsops code for PS2 and PSP.
2024-11-27 23:42:11 -05:00
SDL Wiki Bot
c0f1fe8e7f
Sync SDL3 wiki -> header
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[ci skip]
2024-11-28 04:36:33 +00:00
Ryan C. Gordon
f022501d52
fnsince.pl: Deal with post-3.1.3 releases before 3.2.0.
2024-11-27 23:18:38 -05:00
Ivan Epifanov
b8233aff8e
Vita: implement mousewheel and buttons 4/5
2024-11-27 08:23:16 -08:00
SDL Wiki Bot
b8bbd29ce9
Sync SDL3 wiki -> header
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[ci skip]
2024-11-27 06:11:04 +00:00