Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2024-05-10 14:30:13 +00:00
parent 7857d34d2c
commit cd45e0a1ed

View file

@ -84,7 +84,8 @@ typedef Uint32 SDL_InitFlags;
* `flags` may be any of the following OR'd together:
*
* - `SDL_INIT_TIMER`: timer subsystem
* - `SDL_INIT_AUDIO`: audio subsystem
* - `SDL_INIT_AUDIO`: audio subsystem; automatically initializes the events
* subsystem
* - `SDL_INIT_VIDEO`: video subsystem; automatically initializes the events
* subsystem
* - `SDL_INIT_JOYSTICK`: joystick subsystem; automatically initializes the
@ -93,7 +94,10 @@ typedef Uint32 SDL_InitFlags;
* - `SDL_INIT_GAMEPAD`: gamepad subsystem; automatically initializes the
* joystick subsystem
* - `SDL_INIT_EVENTS`: events subsystem
* - `SDL_INIT_SENSOR`: sensor subsystem
* - `SDL_INIT_SENSOR`: sensor subsystem; automatically initializes the events
* subsystem
* - `SDL_INIT_CAMERA`: camera subsystem; automatically initializes the events
* subsystem
*
* Subsystem initialization is ref-counted, you must call SDL_QuitSubSystem()
* for each SDL_InitSubSystem() to correctly shutdown a subsystem manually (or