80 lines
3.5 KiB
Markdown
80 lines
3.5 KiB
Markdown
<!--
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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# SPDX-FileCopyrightText: 2025 EDEN Emulator Project
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# SPDX-License-Identifier: GPL-3.0-or-later
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-->
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<!-- lang: en-GB -->
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<h1 align="center">
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<br>
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<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="https://git.eden-emu.dev/eden-emu/eden/raw/branch/master/dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a>
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<br>
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<b>Eden</b>
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<br>
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</h1>
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<h4 align="center"><b>Eden</b> is the world's most popular open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team.
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<br>
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It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
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</h4>
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<p align="center">
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</a>
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<a href="https://discord.gg/kXAmGCXBGD">
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<img src="https://img.shields.io/discord/1317386222229917696?color=5865F2&label=Eden&logo=discord&logoColor=white"
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alt="Discord">
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</a>
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</p>
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<p align="center">
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<a href="#compatibility">Compatibility</a> |
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<a href="#development">Development</a> |
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<a href="#building">Building</a> |
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<a href="#download">Download</a> |
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<a href="#support">Support</a> |
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<a href="#license">License</a>
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</p>
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## Compatibility
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The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.
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A list of supported games will be available in future. Please be patient.
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Check out our [website](https://eden-emulator.github.io) for the latest news on exciting features, monthly progress reports, and more!
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## Development
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Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/ynGGJAN4Rx).
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If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented.
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You can also contact any of the developers on Discord to learn more about the current state of the emulator.
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## Building
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* **Windows**: [Windows Building Guide](https://git.eden-emu.dev/eden-emu/eden/wiki/Building-for-Windows.-)
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* **Linux**: [Linux Building Guide](https://git.eden-emu.dev/eden-emu/eden/wiki/Building-for-Linux.-)
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* **Android**: [Android Building Guide](https://git.eden-emu.dev/eden-emu/eden/wiki/Building-for-Android.-)
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## Download
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You will be able to download the latest releases from [here](https://git.eden-emu.dev/eden-emu/eden/releases), or with MEGA and Archive links provided on Discord.
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## Support
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If you enjoy the project and would like to support us financially, please check out our developers' donation pages!
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- [crueter/Camille](https://liberapay.com/crueter)
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Any donations received will go towards things such as:
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* Switch consoles to explore and reverse-engineer the hardware
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* Switch games for testing, reverse-engineering, and implementing new features
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* Web hosting and infrastructure setup
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* Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
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* CI Infrastructure
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If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/ynGGJAN4Rx), once public, and talk to Camille or any of our other developers.
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## License
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Eden is licensed under the GPLv3 (or any later version). Refer to the [LICENSE.txt](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt) file.
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