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fix single-core clock speed
Signed-off-by: swurl <swurl@swurl.xyz>
2025-04-17 14:02:11 -04:00
.ci fix appimage 2025-04-16 23:14:45 -04:00
.github windows actions (again) (#39) 2025-04-17 04:50:25 +00:00
.reuse Rename Yuzu logo to Eden 2025-04-13 01:15:36 +01:00
CMakeModules qt: 6.7.3 Implementation 2025-04-04 03:23:31 +02:00
dist Update "yuzu is not affiliated with Nintendo" to "eden is not affiliated with Nintendo" 2025-04-14 14:18:13 -04:00
externals Added v18.0.0 stubs 2025-04-04 03:40:48 +02:00
hooks chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSES general: fix trailing whitespace 2024-01-08 09:34:32 -05:00
src fix single-core clock speed 2025-04-17 14:02:11 -04:00
tools Removed telemetry and anonymized SCM (git) strings 2025-04-04 03:40:47 +02:00
.codespellrc core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
.git-blame-ignore-revs Skip git blame 2023-11-04 18:26:49 +00:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore android: Initialize defaults for each orientations 2023-06-14 16:35:58 -04:00
.gitmodules switch submodules to our forks 2025-04-11 14:46:05 -04:00
CMakeLists.txt actions: Linux & Source builds (#26) 2025-04-14 14:17:58 -04:00
CONTRIBUTING.md chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
README.md Update README.md 2025-04-13 01:09:20 +00:00
vcpkg.json Update fmt to allow for v11 2025-04-10 01:11:22 +02:00


Eden
Eden

Eden is the world's most popular, open-source, Nintendo Switch emulator forked from Yuzu emulator — started by the former Citron developer Camille LeVey and the Eden team.
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.

Discord is not yet public.

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

For a list of games Eden supports, please be patient as this will come eventually.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on our git. It's also where our central repository is hosted. For development discussion, please wait join us on Discord once it's public.

If you want to contribute we are open to new devs and prs, please make sure your work is of a high standard and you have properly documented it. You can also contact any of the developers on Discord in order to know about the current state of the emulator.

Building

Download

You can download the latest releases from here once public.

Support

If you enjoy the project and want to support us financially, check out Camille's donations page!

Donations are not available yet.

Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

If you wish to support us a different way, please join our Discord, once public, and talk to Camille.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.