ReinUsesLisp
2bb0069e4e
shader: Add XMAD multiplication folding optimization
2021-07-22 21:51:22 -04:00
ReinUsesLisp
973936894d
shader: Simplify ISCADD
2021-07-22 21:51:22 -04:00
ReinUsesLisp
073f346f8c
shader: Add utility to resolve identities on a value
2021-07-22 21:51:22 -04:00
ReinUsesLisp
a93521dc7e
spirv: Implement EmitIdentity
2021-07-22 21:51:22 -04:00
ReinUsesLisp
605783f828
spirv: Initial bindings support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
dc384d68ac
shader: Improve object pool
2021-07-22 21:51:22 -04:00
ReinUsesLisp
1c69500977
shader: Fix tracking
2021-07-22 21:51:22 -04:00
ReinUsesLisp
60342eb0c0
shader: Add support for forward declarations
2021-07-22 21:51:22 -04:00
ReinUsesLisp
756c643f08
shader: Support SSA loops on IR
2021-07-22 21:51:22 -04:00
ReinUsesLisp
76a3a2510f
shader: Misc fixes
2021-07-22 21:51:22 -04:00
ReinUsesLisp
c4d75e4b78
shader: Initial implementation of an AST
2021-07-22 21:51:22 -04:00
ReinUsesLisp
5ee600cf64
spirv: Initial SPIR-V support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
8e9207253c
shader: Better constant folding
2021-07-22 21:51:22 -04:00
ReinUsesLisp
0dcc0d5f8a
shader: Properly store phi on Inst
2021-07-22 21:51:21 -04:00
ReinUsesLisp
b229ffc0bc
shader: Add pools and rename files
2021-07-22 21:51:21 -04:00
ReinUsesLisp
f5b3324bca
shader: Make typed IR
2021-07-22 21:51:21 -04:00
ReinUsesLisp
855d01d02b
shader: Remove illegal character in SSA pass
2021-07-22 21:51:21 -04:00
ReinUsesLisp
37fc39de17
shader: Constant propagation and global memory to storage buffer
2021-07-22 21:51:21 -04:00
ReinUsesLisp
f5605b424f
shader: Initial instruction support
2021-07-22 21:51:21 -04:00
ReinUsesLisp
1b576ed4cb
shader: SSA and dominance
2021-07-22 21:51:21 -04:00
ReinUsesLisp
e6892e9da6
shader: Initial recompiler work
2021-07-22 21:51:21 -04:00
ameerj
0dfa52612f
thread_worker: Fix compile time error
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state is unused in the branch where with_state is false
2021-07-22 21:51:21 -04:00
bunnei
f7454fabb3
Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
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vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22 12:51:13 -04:00
Morph
4b29df2ff2
Merge pull request #6693 from lat9nq/cmd-fullscreen-mode-2
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yuzu_cmd: Make use of fullscreen_mode setting
2021-07-22 00:55:01 -04:00
bunnei
18a787b357
Merge pull request #6654 from german77/custom_threshold
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input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
lat9nq
1cba6817e0
yuzu_cmd: Make use of fullscreen_mode setting
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Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately.
2021-07-21 19:48:03 -04:00
bunnei
0683896985
ci: Increase mainline build timeout.
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- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
2021-07-21 13:03:20 -07:00
san
48bd60e5c3
yuzu-cmd: Fullscreen Improvements ( #6656 )
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* emu_window_sdl2_vk: Use the generated SDL config
On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.
This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.
* emu_window_sdl2_vk: Specify the window manager if it should be supported
The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.
* sdl_impl, emu_window: Remove clang ignore
Fixed upstream by
libsdl-org/SDL@25fc40b0bd
* Enable fullscreen support for Vulkan on yuzu-cmd
Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd.
* Change fullscreen logic to attempt desktop resolution first on yuzu-cmd
Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution.
Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com>
Co-authored-by: san <san+gitkraken@smederijmerlijn.nl>
2021-07-21 11:56:42 -07:00
bunnei
b8a0a8bbac
Merge pull request #6660 from Morph1984/controller_applet_rev8
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applet_controller: Add preliminary support for version 8
2021-07-21 00:01:46 -04:00
bunnei
def3f59ed9
Merge pull request #6649 from german77/toggle_sdl
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input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
bunnei
e72b0da651
Merge pull request #6629 from FernandoS27/accel-dma-2
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DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20 17:35:05 -04:00
bunnei
29afacce57
Merge pull request #6658 from Morph1984/render-window-fix
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bootmanager: Create a dummy render widget
2021-07-20 15:55:48 -04:00
Fernando S
cabe8dba04
Merge pull request #6685 from ReinUsesLisp/radeonsi-client
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gl_texture_cache: Workaround slow PBO downloads on radeonsi
2021-07-20 20:33:07 +02:00
Morph
eee7653871
Merge pull request #6684 from ogniK5377/uuid-cpp20-new
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uuid: Directly compare UUID instead of checking per element
2021-07-20 13:44:48 -04:00
ReinUsesLisp
e544a2a207
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
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Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
ReinUsesLisp
0b1ad8e66c
gl_texture_cache: Workaround slow PBO downloads on radeonsi
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There's an optimization bug on non-git mesa versions where not
specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU
side.
Add this bit for all vendors.
2021-07-20 14:02:11 -03:00
Chloe Marcec
7ce462a1f7
uuid: Directly compare UUID instead of checking per element
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We can now update this for C++20
2021-07-21 02:36:57 +10:00
Fernando S
805f1888da
vk_buffer_cache: Fix quad index array with 0 vertices ( #6627 )
2021-07-20 05:05:28 -03:00
Nicolas Jallamion
d417596f27
input/sdl_impl: fix rumble support on DualSense. ( #6683 )
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- value return can be different 0, is not error is normal, error is only -1.
2021-07-20 04:00:07 -04:00
Morph
03639b1262
applet_controller: Add preliminary support for version 8
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Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
2021-07-20 01:45:19 -04:00
Morph
13e270c3f5
bootmanager: Create a dummy render widget
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This ensures that Qt positions the render window at the correct position on initializing the respective render backends.
2021-07-20 01:40:18 -04:00
Feng Chen
77f209e391
file_sys: Support load game collection ( #6582 )
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Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-20 01:10:05 -04:00
Rodrigo Locatti
4b477d0021
Merge pull request #6580 from ReinUsesLisp/xfb-radv
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vk_buffer_cache: Use emulated null buffers for transform feedback
2021-07-19 23:01:19 -03:00
bunnei
40a1066bf7
Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
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yuzu-cmd: Linux Vulkan fixes
2021-07-19 20:54:03 -04:00
bunnei
dbf91f78e8
Merge pull request #6651 from lat9nq/update-settings
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yuzu-cmd: Update settings
2021-07-19 12:46:40 -04:00
Fernando S
03acdb4356
Merge pull request #6679 from yzct12345/fix-lets-go
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Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
Fernando S
55d9c6ece2
Merge pull request #6670 from ReinUsesLisp/prepare-rt
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texture_cache: Always prepare image views on render targets
2021-07-19 03:21:25 +02:00
Fernando S
a3598a71f5
Merge pull request #6669 from ReinUsesLisp/fix-samples-sizes
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texture_cache/util: Fix size calculations of multisampled images
2021-07-19 03:21:03 +02:00
Ameer J
8f55096f4c
Merge pull request #6677 from ReinUsesLisp/new-validate-errors
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vulkan: Fix misc validation and synchronization errors
2021-07-18 18:30:28 -04:00
yzct12345
bb88da8b30
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
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Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:32 +00:00