SDL/include
Sam Lantinga fee140bdfe Added the option for GameInput support to the Win32 SDL build
GameInput is designed to be used by Win32 C applications, so no need to restrict it to the GDK build.
2024-02-17 14:07:42 -08:00
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build_config Added the option for GameInput support to the Win32 SDL build 2024-02-17 14:07:42 -08:00
SDL3 Property query functions don't set an error if they return the default value 2024-02-17 07:59:04 -08:00