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![]() This now chooses the next color based on time, so it won't go wild if the framerate is unbounded. |
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.. | ||
01-clear | ||
02-primitives | ||
03-lines | ||
04-points | ||
05-rectangles | ||
06-textures | ||
07-streaming-textures | ||
08-rotating-textures | ||
09-scaling-textures | ||
10-geometry | ||
11-color-mods |