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2025-04-28 09:40:07 -07:00
.github Updated to GameInput v1.1 2025-04-11 13:42:58 -07:00
android-project Native functions renamed: {add,remove}AudioDevice to native{Add,Remove}AudioDevice 2025-03-23 15:25:33 +01:00
build-scripts docs: improve man page generation 2025-04-08 22:52:43 -04:00
cmake cmake: make SDL_CPU_xxx variable visible when using CMAKE_OSX_ARCHITECTURES 2025-04-03 19:07:24 +02:00
docs Sync SDL3 wiki -> header 2025-04-10 17:53:43 +00:00
examples bytepusher example: always render text to render target and remove unused variable 2025-04-28 09:40:07 -07:00
include Sync SDL3 wiki -> header 2025-04-27 18:02:41 +00:00
src Added SDL_GAMEPAD_TYPE_GAMECUBE 2025-04-27 11:01:50 -07:00
test Added SDL_GAMEPAD_TYPE_GAMECUBE 2025-04-27 11:01:50 -07:00
VisualC Updated to GameInput v1.1 2025-04-11 13:42:58 -07:00
VisualC-GDK GDK: Handle ProjectDir with space 2025-04-25 15:00:51 -07:00
wayland-protocols wayland: Add xdg_toplevel v7 edge constraint support 2025-04-13 11:10:49 -04:00
Xcode 8BitDo (#12661) 2025-03-31 09:56:01 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt cmake: use CMAKE_ANDROID_NDK variable as root of Android ndk 2025-04-25 07:58:16 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)