SDL Wiki Bot
212f7cc355
Sync SDL3 wiki -> header
2024-08-07 19:19:43 +00:00
Sam Lantinga
001dbc5da8
Added support for raw mouse and keyboard using GameInput on Windows
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Fixes https://github.com/libsdl-org/SDL/issues/10442
2024-08-07 12:19:09 -07:00
Sylvain
20a6193eaa
Run test suites and test cases in non-linear order (see libsdl-org#9303)
2024-08-07 10:25:30 +02:00
SDL Wiki Bot
8a3bb11024
Sync SDL3 wiki -> header
2024-08-06 17:17:11 +00:00
SDL Wiki Bot
1ecf05be93
Sync SDL3 wiki -> header
2024-08-06 17:12:54 +00:00
Anonymous Maarten
0fa2049fef
Document iconv functions + add testautomation ( #10131 )
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* stdinc: document SDL_iconv* functions
* iconv: add automation tests
* iconv: don't potentially crash on invalid inputs
2024-08-06 10:12:25 -07:00
SDL Wiki Bot
57fa3bc08e
Sync SDL3 wiki -> header
2024-08-06 15:00:23 +00:00
Sam Lantinga
627cb8acd0
SDL_EventFilter functions now return SDL_bool
2024-08-06 07:59:45 -07:00
Sam Lantinga
57f9c6f7bb
Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode()
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Fixes https://github.com/libsdl-org/SDL/issues/10041
2024-08-06 07:59:45 -07:00
Sam Lantinga
a1998d106d
Putting the simple back into Simple DirectMedia Layer
2024-08-05 21:20:26 -07:00
SDL Wiki Bot
0d3db8390d
Sync SDL3 wiki -> header
2024-08-06 02:47:18 +00:00
Sam Lantinga
afec46dbee
Re-added SDL_GetScancodeFromKey()
2024-08-05 19:46:45 -07:00
Sam Lantinga
a13c993e40
Removed keymaps from the API
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This is unnecessary complication for applications. We can always add it again later if we find that it's really useful.
2024-08-05 19:46:45 -07:00
SDL Wiki Bot
1966472f73
Sync SDL3 wiki -> header
2024-08-06 00:02:59 +00:00
Sam Lantinga
c298a3749b
Expose the keymap separately from the event keycode
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This adds functions to query the keymap:
* SDL_GetCurrentKeymap()
* SDL_GetKeymapKeycode()
* SDL_GetKeymapScancode()
* SDL_ReleaseKeymap()
and these are distinct from the function to query the event keycode associated with a scancode, which might be affected by SDL_HINT_KEYCODE_OPTIONS.
Also added an SDL_bool parameter to SDL_GetKeyName() and SDL_GetKeyFromName() to enable upper case handling of the name.
2024-08-05 17:02:25 -07:00
Sam Lantinga
d223264f17
Updated the documentation for SDL_HINT_KEYCODE_OPTIONS
2024-08-05 10:17:48 -07:00
SDL Wiki Bot
ad27d73a19
Sync SDL3 wiki -> header
2024-08-05 16:03:59 +00:00
Sam Lantinga
6161c437c7
Added SDL_SetLogPriorityPrefix()
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SDL_Log() no longer prints a log prefix by default for SDL_LOG_PRIORITY_INFO and below. The log prefixes can be customized with SDL_SetLogPriorityPrefix().
2024-08-05 09:02:50 -07:00
Ryan C. Gordon
074dd8c35f
hints: Change hints to be backed by Properties, add documentation. ( #9892 )
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This makes the subsystem thread-safe, more performant, and cleans up the code a little.
Also removed SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS, since setting this hint programmatically initializes properties, which creates a lock, so we can't check hints while creating locks. The slim reader-writer locks have been the default for ages and are solid, so we'll just use those when available.
2024-08-05 09:02:28 -07:00
SDL Wiki Bot
e3682995f5
Sync SDL3 wiki -> header
2024-08-05 15:54:41 +00:00
Sam Lantinga
746b8eb14b
Added SDL_HINT_MUTE_CONSOLE_KEYBOARD
2024-08-05 08:54:10 -07:00
Sam Lantinga
afde1cc9c2
Added SDL_HINT_EVDEV_DEVICES
2024-08-05 08:54:10 -07:00
Sam Lantinga
0da346f129
Added SDL_HINT_HIDAPI_LIBUSB, SDL_HINT_HIDAPI_LIBUSB_WHITELIST, and SDL_HINT_HIDAPI_UDEV
2024-08-05 08:54:10 -07:00
Sam Lantinga
d9f9e9e764
Added SDL_HINT_VIDEO_DUMMY_SAVE_FRAMES and SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES
2024-08-05 08:54:10 -07:00
Sam Lantinga
a97dadf779
Added hints to replace environment variables on the PlayStation Vita
2024-08-05 08:54:10 -07:00
Sam Lantinga
3669d1e76a
Added SDL_HINT_VULKAN_DISPLAY
2024-08-05 08:54:10 -07:00
Sam Lantinga
997df06320
Added SDL_HINT_X11_XCB_LIBRARY
2024-08-05 08:54:10 -07:00
Sam Lantinga
175f28f59f
Added SDL_HINT_VIDEO_X11_NODIRECTCOLOR
2024-08-05 08:54:10 -07:00
Sam Lantinga
8cde570ad9
Added SDL_HINT_VIDEO_X11_VISUALID
2024-08-05 08:54:10 -07:00
Sam Lantinga
05f870f20d
Added SDL_HINT_OPENGL_LIBRARY and SDL_HINT_VULKAN_LIBRARY
2024-08-05 08:54:10 -07:00
Sam Lantinga
c9b2bfa7c1
Added SDL_HINT_AUDIO_DISK_INPUT_FILE, SDL_HINT_AUDIO_DISK_OUTPUT_FILE, and SDL_HINT_AUDIO_DISK_TIMESCALE
2024-08-05 08:54:10 -07:00
Sam Lantinga
e1ee0e748d
Added SDL_HINT_WAVE_CHUNK_LIMIT
2024-08-05 08:54:10 -07:00
Sam Lantinga
f05cd85048
Added SDL_HINT_AUDIO_ALSA_DEFAULT_DEVICE
2024-08-05 08:54:10 -07:00
Sam Lantinga
71574ac985
Added SDL_HINT_AUDIO_DUMMY_TIMESCALE
2024-08-05 08:54:10 -07:00
Sam Lantinga
5aa1a48ac3
Added SDL_HINT_AUDIO_FREQUENCY, SDL_HINT_AUDIO_CHANNELS, and SDL_HINT_AUDIO_FORMAT
2024-08-05 08:54:10 -07:00
Sam Lantinga
0a6bab3ac7
Added SDL_CreateRenderer to the "see also" for SDL_RenderPresent()
2024-08-05 07:56:29 -07:00
SDL Wiki Bot
6212497ea3
Sync SDL3 wiki -> header
2024-08-05 03:00:45 +00:00
Sam Lantinga
b1af91e788
Clarified timer documentation
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Fixes https://github.com/libsdl-org/SDL/issues/10079
2024-08-04 19:44:13 -07:00
SDL Wiki Bot
a699ff2419
Sync SDL3 wiki -> header
2024-08-04 17:49:28 +00:00
Sam Lantinga
bc1c3f826f
Added SDL_HINT_LOGGING documentation to the logging category page.
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Fixes https://github.com/libsdl-org/SDL/issues/10335
2024-08-04 10:48:42 -07:00
SDL Wiki Bot
454c85ad51
Sync SDL3 wiki -> header
2024-08-04 17:39:54 +00:00
Sam Lantinga
6da4278d37
Clarify how to check for EOF in SDL_ReadIO() documentation.
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Fixes https://github.com/libsdl-org/SDL/issues/8564
2024-08-04 10:37:51 -07:00
Sam Lantinga
ef6521aee7
testnative: print events with --info event
2024-08-04 09:07:19 -07:00
SDL Wiki Bot
cb440ec4a4
Sync SDL3 wiki -> header
2024-08-03 13:40:37 +00:00
Sam Lantinga
cd5f0d2cce
Added SDL_RectToFRect()
2024-08-03 06:40:06 -07:00
SDL Wiki Bot
2f24e9c2f2
Sync SDL3 wiki -> header
2024-08-03 13:30:08 +00:00
SDL Wiki Bot
b5c0921196
Sync SDL3 wiki -> header
2024-08-03 02:37:43 +00:00
Anonymous Maarten
f57c597c60
Added SDL_GetWindowFromEvent
2024-08-03 02:37:11 +00:00
SDL Wiki Bot
e058aa6d65
Sync SDL3 wiki -> header
2024-08-02 21:50:11 +00:00
Sam Lantinga
50492e1d03
Change the text input defaults to match the natural input experience
2024-08-02 14:49:37 -07:00