Clarified timer documentation

Fixes https://github.com/libsdl-org/SDL/issues/10079
This commit is contained in:
Sam Lantinga 2024-08-04 19:44:13 -07:00
parent 7dfb9acb71
commit b1af91e788

View file

@ -137,7 +137,7 @@ typedef Uint32 SDL_TimerID;
* The callback function is passed the current timer interval and returns the
* next timer interval, in milliseconds. If the returned value is the same as
* the one passed in, the periodic alarm continues, otherwise a new alarm is
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
* scheduled. If the callback returns 0, the periodic alarm is canceled and will be removed.
*
* \param userdata an arbitrary pointer provided by the app through
* SDL_AddTimer, for its own use.
@ -164,7 +164,7 @@ typedef Uint32 (SDLCALL *SDL_TimerCallback)(void *userdata, SDL_TimerID timerID,
* The callback function is passed the current timer interval and the user
* supplied parameter from the SDL_AddTimer() call and should return the next
* timer interval. If the value returned from the callback is 0, the timer is
* canceled.
* canceled and will be removed.
*
* The callback is run on a separate thread, and for short timeouts can
* potentially be called before this function returns.
@ -200,7 +200,7 @@ extern SDL_DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_TimerC
* The callback function is passed the current timer interval and returns the
* next timer interval, in nanoseconds. If the returned value is the same as
* the one passed in, the periodic alarm continues, otherwise a new alarm is
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
* scheduled. If the callback returns 0, the periodic alarm is canceled and will be removed.
*
* \param userdata an arbitrary pointer provided by the app through
* SDL_AddTimer, for its own use.
@ -227,7 +227,7 @@ typedef Uint64 (SDLCALL *SDL_NSTimerCallback)(void *userdata, SDL_TimerID timerI
* The callback function is passed the current timer interval and the user
* supplied parameter from the SDL_AddTimerNS() call and should return the
* next timer interval. If the value returned from the callback is 0, the
* timer is canceled.
* timer is canceled and will be removed.
*
* The callback is run on a separate thread, and for short timeouts can
* potentially be called before this function returns.