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Sync SDL3 wiki -> header
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@ -129,7 +129,8 @@ typedef enum SDL_GamepadType
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* south/east/west/north buttons below correspond to the locations in the
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* south/east/west/north buttons below correspond to the locations in the
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* diamond pattern. For Xbox controllers, this would be A/B/X/Y, for Nintendo
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* diamond pattern. For Xbox controllers, this would be A/B/X/Y, for Nintendo
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* Switch controllers, this would be B/A/Y/X, for GameCube controllers this
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* Switch controllers, this would be B/A/Y/X, for GameCube controllers this
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* would be A/X/B/Y, for PlayStation controllers this would be Cross/Circle/Square/Triangle.
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* would be A/X/B/Y, for PlayStation controllers this would be
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* Cross/Circle/Square/Triangle.
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*
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*
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* For controllers that don't use a diamond pattern for the face buttons, the
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* For controllers that don't use a diamond pattern for the face buttons, the
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* south/east/west/north buttons indicate the buttons labeled A, B, C, D, or
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* south/east/west/north buttons indicate the buttons labeled A, B, C, D, or
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