diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index 755b956ab..460ae9878 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -129,7 +129,8 @@ typedef enum SDL_GamepadType * south/east/west/north buttons below correspond to the locations in the * diamond pattern. For Xbox controllers, this would be A/B/X/Y, for Nintendo * Switch controllers, this would be B/A/Y/X, for GameCube controllers this - * would be A/X/B/Y, for PlayStation controllers this would be Cross/Circle/Square/Triangle. + * would be A/X/B/Y, for PlayStation controllers this would be + * Cross/Circle/Square/Triangle. * * For controllers that don't use a diamond pattern for the face buttons, the * south/east/west/north buttons indicate the buttons labeled A, B, C, D, or