test: enable GameInput driver on GDK platforms

By default, it's the only driver available on Xbox, but disabled.
This commit is contained in:
Daniel Ludwig 2024-10-07 19:54:54 +02:00 committed by Sam Lantinga
parent acb18e05b5
commit ed87e7e434

View file

@ -2005,6 +2005,10 @@ int main(int argc, char *argv[])
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_LINUX_DEADZONES, "1");
#if SDL_PLATFORM_GDK
SDL_SetHint(SDL_HINT_JOYSTICK_GAMEINPUT, "1");
#endif
/* Enable input debug logging */
SDL_SetLogPriority(SDL_LOG_CATEGORY_INPUT, SDL_LOG_PRIORITY_DEBUG);