From ed87e7e4346cb8f9d33fb0c629632c71ecdf158a Mon Sep 17 00:00:00 2001 From: Daniel Ludwig Date: Mon, 7 Oct 2024 19:54:54 +0200 Subject: [PATCH] test: enable GameInput driver on GDK platforms By default, it's the only driver available on Xbox, but disabled. --- test/testcontroller.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/test/testcontroller.c b/test/testcontroller.c index dc032ff147..b2a8ed360d 100644 --- a/test/testcontroller.c +++ b/test/testcontroller.c @@ -2005,6 +2005,10 @@ int main(int argc, char *argv[]) SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_LINUX_DEADZONES, "1"); +#if SDL_PLATFORM_GDK + SDL_SetHint(SDL_HINT_JOYSTICK_GAMEINPUT, "1"); +#endif + /* Enable input debug logging */ SDL_SetLogPriority(SDL_LOG_CATEGORY_INPUT, SDL_LOG_PRIORITY_DEBUG);