Sync SDL3 wiki -> header

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SDL Wiki Bot 2025-02-23 20:20:09 +00:00
parent 0815637cf0
commit deadfe0c98

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@ -1495,8 +1495,8 @@ typedef struct SDL_GPUIndirectDispatchCommand
/**
* A structure specifying the parameters of a sampler.
*
* Note that mip_lod_bias is a no-op for the Metal driver.
* For Metal, LOD bias must be applied via shader instead.
* Note that mip_lod_bias is a no-op for the Metal driver. For Metal, LOD bias
* must be applied via shader instead.
*
* \since This function is available since SDL 3.2.0.
*