diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index b350c7c4c..ce5442309 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -1495,8 +1495,8 @@ typedef struct SDL_GPUIndirectDispatchCommand /** * A structure specifying the parameters of a sampler. * - * Note that mip_lod_bias is a no-op for the Metal driver. - * For Metal, LOD bias must be applied via shader instead. + * Note that mip_lod_bias is a no-op for the Metal driver. For Metal, LOD bias + * must be applied via shader instead. * * \since This function is available since SDL 3.2.0. *