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Sync SDL3 wiki -> header
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1 changed files with 8 additions and 5 deletions
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@ -2140,10 +2140,12 @@ extern DECLSPEC int SDLCALL SDL_AddVulkanRenderSemaphores(SDL_Renderer *renderer
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* \param renderer The renderer to toggle
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* \param vsync the vertical refresh sync interval, 1 to synchronize present
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* with every vertical refresh, 2 to synchronize present with
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* every second vertical refresh, etc., SDL_RENDERER_VSYNC_ADAPTIVE for late swap
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* tearing (adaptive vsync), or SDL_RENDERER_VSYNC_DISABLED to disable. Not every value is supported by
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* every renderer, so you should check the return value to see
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* whether the requested setting is supported.
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* every second vertical refresh, etc.,
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* SDL_RENDERER_VSYNC_ADAPTIVE for late swap tearing (adaptive
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* vsync), or SDL_RENDERER_VSYNC_DISABLED to disable. Not every
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* value is supported by every renderer, so you should check the
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* return value to see whether the requested setting is
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* supported.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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@ -2160,7 +2162,8 @@ extern DECLSPEC int SDLCALL SDL_SetRenderVSync(SDL_Renderer *renderer, int vsync
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* Get VSync of the given renderer.
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*
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* \param renderer The renderer to toggle
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* \param vsync an int filled with the current vertical refresh sync interval. See SDL_SetRenderVSync for the meaning of the value.
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* \param vsync an int filled with the current vertical refresh sync interval.
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* See SDL_SetRenderVSync for the meaning of the value.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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