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GPU: Document swapchain dimensions
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1 changed files with 3 additions and 2 deletions
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@ -3351,9 +3351,9 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma
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* submitted. The swapchain texture should only be referenced by the command
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* submitted. The swapchain texture should only be referenced by the command
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* buffer used to acquire it. The swapchain texture handle can be NULL under
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* buffer used to acquire it. The swapchain texture handle can be NULL under
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* certain conditions. This is not necessarily an error. If this function
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* certain conditions. This is not necessarily an error. If this function
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* returns false then there is an error. This texture is managed by the
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* returns false then there is an error. The swapchain texture is managed by the
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* implementation and must not be freed by the user. The texture dimensions
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* implementation and must not be freed by the user. The texture dimensions
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* will be the height and width of the claimed window. You MUST NOT call this
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* will be the width and height of the claimed window. You can obtain these dimensions by calling SDL_GetWindowSizeInPixels. You MUST NOT call this
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* function from any thread other than the one that created the window.
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* function from any thread other than the one that created the window.
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*
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*
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* \param command_buffer a command buffer.
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* \param command_buffer a command buffer.
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@ -3367,6 +3367,7 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma
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* \sa SDL_ClaimWindowForGPUDevice
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* \sa SDL_ClaimWindowForGPUDevice
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* \sa SDL_SubmitGPUCommandBuffer
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* \sa SDL_SubmitGPUCommandBuffer
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* \sa SDL_SubmitGPUCommandBufferAndAcquireFence
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* \sa SDL_SubmitGPUCommandBufferAndAcquireFence
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* \sa SDL_GetWindowSizeInPixels
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*/
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_AcquireGPUSwapchainTexture(
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extern SDL_DECLSPEC bool SDLCALL SDL_AcquireGPUSwapchainTexture(
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SDL_GPUCommandBuffer *command_buffer,
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SDL_GPUCommandBuffer *command_buffer,
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