diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 0f79d73aea..4148e1291a 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -3351,9 +3351,9 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma * submitted. The swapchain texture should only be referenced by the command * buffer used to acquire it. The swapchain texture handle can be NULL under * certain conditions. This is not necessarily an error. If this function - * returns false then there is an error. This texture is managed by the + * returns false then there is an error. The swapchain texture is managed by the * implementation and must not be freed by the user. The texture dimensions - * will be the height and width of the claimed window. You MUST NOT call this + * will be the width and height of the claimed window. You can obtain these dimensions by calling SDL_GetWindowSizeInPixels. You MUST NOT call this * function from any thread other than the one that created the window. * * \param command_buffer a command buffer. @@ -3367,6 +3367,7 @@ extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUSwapchainTextureForma * \sa SDL_ClaimWindowForGPUDevice * \sa SDL_SubmitGPUCommandBuffer * \sa SDL_SubmitGPUCommandBufferAndAcquireFence + * \sa SDL_GetWindowSizeInPixels */ extern SDL_DECLSPEC bool SDLCALL SDL_AcquireGPUSwapchainTexture( SDL_GPUCommandBuffer *command_buffer,