Updated documentation

Fixes https://github.com/libsdl-org/sdlwiki/issues/616
This commit is contained in:
Sam Lantinga 2024-10-14 20:28:09 -07:00
parent e254c99b38
commit 72bae5167e

View file

@ -128,9 +128,7 @@
* explaining this situation.
*
* It is optimal for apps to pre-compile the shader formats they might use,
* but for ease of use SDL provides a
* [satellite single-header library](https://github.com/libsdl-org/SDL_gpu_shadercross
* )
* but for ease of use SDL provides a separate project, [SDL_gpu_shadercross](https://github.com/libsdl-org/SDL_gpu_shadercross),
* for performing runtime shader cross-compilation.
*
* This is an extremely quick overview that leaves out several important