mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-16 09:48:26 +00:00
Sync SDL3 wiki -> header
This commit is contained in:
parent
3c00af1ac6
commit
6429806dce
1 changed files with 3 additions and 1 deletions
|
@ -1677,7 +1677,9 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer *rendere
|
||||||
* Clear the current rendering target with the drawing color.
|
* Clear the current rendering target with the drawing color.
|
||||||
*
|
*
|
||||||
* This function clears the entire rendering target, ignoring the viewport and
|
* This function clears the entire rendering target, ignoring the viewport and
|
||||||
* the clip rectangle.
|
* the clip rectangle. Note, that clearing will also set/fill all pixels of
|
||||||
|
* the rendering target to current renderer draw color, so make sure to invoke
|
||||||
|
* SDL_SetRenderDrawColor() when needed.
|
||||||
*
|
*
|
||||||
* \param renderer the rendering context
|
* \param renderer the rendering context
|
||||||
* \returns 0 on success or a negative error code on failure; call
|
* \returns 0 on success or a negative error code on failure; call
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue