Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2024-05-22 19:47:56 +00:00
parent 3c00af1ac6
commit 6429806dce

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@ -1677,7 +1677,9 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer *rendere
* Clear the current rendering target with the drawing color. * Clear the current rendering target with the drawing color.
* *
* This function clears the entire rendering target, ignoring the viewport and * This function clears the entire rendering target, ignoring the viewport and
* the clip rectangle. * the clip rectangle. Note, that clearing will also set/fill all pixels of
* the rendering target to current renderer draw color, so make sure to invoke
* SDL_SetRenderDrawColor() when needed.
* *
* \param renderer the rendering context * \param renderer the rendering context
* \returns 0 on success or a negative error code on failure; call * \returns 0 on success or a negative error code on failure; call