Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2024-06-03 18:21:49 +00:00
parent e23257307e
commit 39c2dacc8f
2 changed files with 8 additions and 8 deletions

View file

@ -96,10 +96,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_OutOfMemory(void);
* Error strings are set per-thread, so an error set in a different thread
* will not interfere with the current thread's operation.
*
* The returned string does **NOT** follow the SDL_GetStringRule! The
* pointer is valid until the current thread's error string is changed, so
* the caller should make a copy if the string is to be used after calling
* into SDL again.
* The returned string does **NOT** follow the SDL_GetStringRule! The pointer
* is valid until the current thread's error string is changed, so the caller
* should make a copy if the string is to be used after calling into SDL
* again.
*
* \returns a message with information about the specific error that occurred,
* or an empty string if there hasn't been an error message set since

View file

@ -339,8 +339,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
* checked during initialization.
*
* The names of drivers are all simple, low-ASCII identifiers, like "cocoa",
* "x11" or "windows". These never have Unicode characters, and are not
* meant to be proper names.
* "x11" or "windows". These never have Unicode characters, and are not meant
* to be proper names.
*
* The returned string follows the SDL_GetStringRule.
*
@ -357,8 +357,8 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
* Get the name of the currently initialized video driver.
*
* The names of drivers are all simple, low-ASCII identifiers, like "cocoa",
* "x11" or "windows". These never have Unicode characters, and are not
* meant to be proper names.
* "x11" or "windows". These never have Unicode characters, and are not meant
* to be proper names.
*
* The returned string follows the SDL_GetStringRule.
*