Sync SDL3 wiki -> header
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2 changed files with 8 additions and 8 deletions
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@ -96,10 +96,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_OutOfMemory(void);
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* Error strings are set per-thread, so an error set in a different thread
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* Error strings are set per-thread, so an error set in a different thread
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* will not interfere with the current thread's operation.
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* will not interfere with the current thread's operation.
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*
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*
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* The returned string does **NOT** follow the SDL_GetStringRule! The
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* The returned string does **NOT** follow the SDL_GetStringRule! The pointer
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* pointer is valid until the current thread's error string is changed, so
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* is valid until the current thread's error string is changed, so the caller
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* the caller should make a copy if the string is to be used after calling
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* should make a copy if the string is to be used after calling into SDL
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* into SDL again.
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* again.
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*
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*
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* \returns a message with information about the specific error that occurred,
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* \returns a message with information about the specific error that occurred,
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* or an empty string if there hasn't been an error message set since
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* or an empty string if there hasn't been an error message set since
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@ -339,8 +339,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
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* checked during initialization.
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* checked during initialization.
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*
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*
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* The names of drivers are all simple, low-ASCII identifiers, like "cocoa",
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* The names of drivers are all simple, low-ASCII identifiers, like "cocoa",
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* "x11" or "windows". These never have Unicode characters, and are not
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* "x11" or "windows". These never have Unicode characters, and are not meant
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* meant to be proper names.
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* to be proper names.
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*
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*
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* The returned string follows the SDL_GetStringRule.
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* The returned string follows the SDL_GetStringRule.
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*
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*
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@ -357,8 +357,8 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
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* Get the name of the currently initialized video driver.
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* Get the name of the currently initialized video driver.
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*
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*
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* The names of drivers are all simple, low-ASCII identifiers, like "cocoa",
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* The names of drivers are all simple, low-ASCII identifiers, like "cocoa",
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* "x11" or "windows". These never have Unicode characters, and are not
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* "x11" or "windows". These never have Unicode characters, and are not meant
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* meant to be proper names.
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* to be proper names.
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*
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*
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* The returned string follows the SDL_GetStringRule.
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* The returned string follows the SDL_GetStringRule.
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*
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*
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