Updated dynamic API for new functions

This commit is contained in:
Sam Lantinga 2025-03-02 07:53:51 -08:00
parent 5373271a12
commit 2c46c3d5b7
3 changed files with 12 additions and 0 deletions

View file

@ -1234,6 +1234,10 @@ SDL3_0.0.0 {
SDL_ClickTrayEntry;
SDL_UpdateTrays;
SDL_StretchSurface;
SDL_SetRelativeMouseTransform;
SDL_RenderTexture9GridTiled;
SDL_SetDefaultTextureScaleMode;
SDL_GetDefaultTextureScaleMode;
# extra symbols go here (don't modify this line)
local: *;
};

View file

@ -1259,3 +1259,7 @@
#define SDL_ClickTrayEntry SDL_ClickTrayEntry_REAL
#define SDL_UpdateTrays SDL_UpdateTrays_REAL
#define SDL_StretchSurface SDL_StretchSurface_REAL
#define SDL_SetRelativeMouseTransform SDL_SetRelativeMouseTransform_REAL
#define SDL_RenderTexture9GridTiled SDL_RenderTexture9GridTiled_REAL
#define SDL_SetDefaultTextureScaleMode SDL_SetDefaultTextureScaleMode_REAL
#define SDL_GetDefaultTextureScaleMode SDL_GetDefaultTextureScaleMode_REAL

View file

@ -1267,3 +1267,7 @@ SDL_DYNAPI_PROC(bool,SDL_AudioStreamDevicePaused,(SDL_AudioStream *a),(a),return
SDL_DYNAPI_PROC(void,SDL_ClickTrayEntry,(SDL_TrayEntry *a),(a),)
SDL_DYNAPI_PROC(void,SDL_UpdateTrays,(void),(),)
SDL_DYNAPI_PROC(bool,SDL_StretchSurface,(SDL_Surface *a,const SDL_Rect *b,SDL_Surface *c,const SDL_Rect *d,SDL_ScaleMode e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(bool,SDL_SetRelativeMouseTransform,(SDL_MouseMotionTransformCallback a,void *b),(a,b),return)
SDL_DYNAPI_PROC(bool,SDL_RenderTexture9GridTiled,(SDL_Renderer *a,SDL_Texture *b,const SDL_FRect *c,float d,float e,float f,float g,float h,const SDL_FRect *i,float j),(a,b,c,d,e,f,g,h,i,j),return)
SDL_DYNAPI_PROC(bool,SDL_SetDefaultTextureScaleMode,(SDL_Renderer *a,SDL_ScaleMode b),(a,b),return)
SDL_DYNAPI_PROC(bool,SDL_GetDefaultTextureScaleMode,(SDL_Renderer *a,SDL_ScaleMode *b),(a,b),return)