diff --git a/src/dynapi/SDL_dynapi.sym b/src/dynapi/SDL_dynapi.sym index 73f34843d8..ecf08a7d93 100644 --- a/src/dynapi/SDL_dynapi.sym +++ b/src/dynapi/SDL_dynapi.sym @@ -1234,6 +1234,10 @@ SDL3_0.0.0 { SDL_ClickTrayEntry; SDL_UpdateTrays; SDL_StretchSurface; + SDL_SetRelativeMouseTransform; + SDL_RenderTexture9GridTiled; + SDL_SetDefaultTextureScaleMode; + SDL_GetDefaultTextureScaleMode; # extra symbols go here (don't modify this line) local: *; }; diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h index 77fd553c47..2b35173adc 100644 --- a/src/dynapi/SDL_dynapi_overrides.h +++ b/src/dynapi/SDL_dynapi_overrides.h @@ -1259,3 +1259,7 @@ #define SDL_ClickTrayEntry SDL_ClickTrayEntry_REAL #define SDL_UpdateTrays SDL_UpdateTrays_REAL #define SDL_StretchSurface SDL_StretchSurface_REAL +#define SDL_SetRelativeMouseTransform SDL_SetRelativeMouseTransform_REAL +#define SDL_RenderTexture9GridTiled SDL_RenderTexture9GridTiled_REAL +#define SDL_SetDefaultTextureScaleMode SDL_SetDefaultTextureScaleMode_REAL +#define SDL_GetDefaultTextureScaleMode SDL_GetDefaultTextureScaleMode_REAL diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index e86ac2a325..6ea49ff7c9 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -1267,3 +1267,7 @@ SDL_DYNAPI_PROC(bool,SDL_AudioStreamDevicePaused,(SDL_AudioStream *a),(a),return SDL_DYNAPI_PROC(void,SDL_ClickTrayEntry,(SDL_TrayEntry *a),(a),) SDL_DYNAPI_PROC(void,SDL_UpdateTrays,(void),(),) SDL_DYNAPI_PROC(bool,SDL_StretchSurface,(SDL_Surface *a,const SDL_Rect *b,SDL_Surface *c,const SDL_Rect *d,SDL_ScaleMode e),(a,b,c,d,e),return) +SDL_DYNAPI_PROC(bool,SDL_SetRelativeMouseTransform,(SDL_MouseMotionTransformCallback a,void *b),(a,b),return) +SDL_DYNAPI_PROC(bool,SDL_RenderTexture9GridTiled,(SDL_Renderer *a,SDL_Texture *b,const SDL_FRect *c,float d,float e,float f,float g,float h,const SDL_FRect *i,float j),(a,b,c,d,e,f,g,h,i,j),return) +SDL_DYNAPI_PROC(bool,SDL_SetDefaultTextureScaleMode,(SDL_Renderer *a,SDL_ScaleMode b),(a,b),return) +SDL_DYNAPI_PROC(bool,SDL_GetDefaultTextureScaleMode,(SDL_Renderer *a,SDL_ScaleMode *b),(a,b),return)