Sync SDL2 wiki -> header
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@ -650,12 +650,7 @@ typedef struct SDL_SysWMEvent
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* General event structure
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*
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* The SDL_Event structure is the core of all event handling in SDL. SDL_Event
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* is a union of all event structures used in SDL. Using it is a simple matter
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* of knowing which event type corresponds to which union member. The table
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* below lists these relationships.
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*
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* The SDL_Event structure has two uses: * Reading events from the event queue
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* * Placing events on the event queue
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* is a union of all event structures used in SDL.
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*/
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typedef union SDL_Event
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{
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