From 15bc3f25ee08b5ec92cde6267cd64e806bb0dc3b Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Fri, 1 Nov 2024 19:42:53 +0000 Subject: [PATCH] Sync SDL2 wiki -> header [ci skip] --- include/SDL_events.h | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/include/SDL_events.h b/include/SDL_events.h index 95edc39b64..82588aa5a3 100644 --- a/include/SDL_events.h +++ b/include/SDL_events.h @@ -650,12 +650,7 @@ typedef struct SDL_SysWMEvent * General event structure * * The SDL_Event structure is the core of all event handling in SDL. SDL_Event - * is a union of all event structures used in SDL. Using it is a simple matter - * of knowing which event type corresponds to which union member. The table - * below lists these relationships. - * - * The SDL_Event structure has two uses: * Reading events from the event queue - * * Placing events on the event queue + * is a union of all event structures used in SDL. */ typedef union SDL_Event {