Preventing negative bit allocation
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1 changed files with 12 additions and 4 deletions
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@ -207,8 +207,14 @@ static inline int interp_bits2pulses(const CELTMode *m, int start, int end,
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}
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for (i=0;i<*skip;i++)
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{
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psum = psum - bits[codedBands-1] + ((C+1)<<BITRES);
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bits[codedBands-1] = C<<BITRES;
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if (bits[codedBands-1] >= C<<BITRES)
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{
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psum = psum - bits[codedBands-1] + ((C+1)<<BITRES);
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bits[codedBands-1] = C<<BITRES;
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} else {
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psum = psum - bits[codedBands-1];
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bits[codedBands-1] = 0;
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}
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codedBands--;
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}
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/* Allocate the remaining bits */
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@ -262,8 +268,10 @@ static inline int interp_bits2pulses(const CELTMode *m, int start, int end,
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/* For N=1, all bits go to fine energy except for a single sign bit */
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if (N==1)
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ebits[j] = (bits[j]/C >> BITRES)-1;
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{
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ebits[j] = IMAX(0,(bits[j]/C >> BITRES)-1);
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fine_priority[j] = (ebits[j]+1)*C<<BITRES >= bits[j];
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}
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/* Make sure not to bust */
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if (C*ebits[j] > (bits[j]>>BITRES))
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ebits[j] = bits[j]/C >> BITRES;
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