Renamed celt_[u]int* to opus_[u]int*

This commit is contained in:
Jean-Marc Valin 2011-07-29 17:33:06 -04:00
parent 3f0962cc1e
commit d77d6a58fc
43 changed files with 459 additions and 459 deletions

View file

@ -157,7 +157,7 @@ static c64_fft_t *cache32[NBCACHE] = {NULL,};
c64_fft_t *c64_fft16_alloc(int length, int x, int y)
{
c64_fft_t *state;
celt_int16 *w, *iw;
opus_int16 *w, *iw;
int i, c;
@ -171,13 +171,13 @@ c64_fft_t *c64_fft16_alloc(int length, int x, int y)
state = (c64_fft_t *)celt_alloc(sizeof(c64_fft_t));
state->shift = log(length)/log(2) - ceil(log(length)/log(4)-1);
state->nfft = length;
state->twiddle = celt_alloc(length*2*sizeof(celt_int16));
state->itwiddle = celt_alloc(length*2*sizeof(celt_int16));
state->twiddle = celt_alloc(length*2*sizeof(opus_int16));
state->itwiddle = celt_alloc(length*2*sizeof(opus_int16));
gen_twiddle16((celt_int16 *)state->twiddle, length, 32767.0);
gen_twiddle16((opus_int16 *)state->twiddle, length, 32767.0);
w = (celt_int16 *)state->twiddle;
iw = (celt_int16 *)state->itwiddle;
w = (opus_int16 *)state->twiddle;
iw = (opus_int16 *)state->itwiddle;
for (i = 0; i < length; i++) {
iw[2*i+0] = w[2*i+0];
@ -208,8 +208,8 @@ c64_fft_t *c64_fft32_alloc(int length, int x, int y)
state = (c64_fft_t *)celt_alloc(sizeof(c64_fft_t));
state->shift = log(length)/log(2) - ceil(log(length)/log(4)-1);
state->nfft = length;
state->twiddle = celt_alloc(length*2*sizeof(celt_int32));
state->itwiddle = celt_alloc(length*2*sizeof(celt_int32));
state->twiddle = celt_alloc(length*2*sizeof(opus_int32));
state->itwiddle = celt_alloc(length*2*sizeof(opus_int32));
// Generate the inverse twiddle first because it does not need scaling
gen_twiddle32(state->itwiddle, length, 2147483647.000000000);
@ -239,22 +239,22 @@ void c64_fft32_free(c64_fft_t *state)
}
void c64_fft16_inplace(c64_fft_t * restrict state, celt_int16 *X)
void c64_fft16_inplace(c64_fft_t * restrict state, opus_int16 *X)
{
int i;
VARDECL(celt_int16, cin);
VARDECL(celt_int16, cout);
VARDECL(opus_int16, cin);
VARDECL(opus_int16, cout);
SAVE_STACK;
ALLOC(cin, state->nfft*2, celt_int16);
ALLOC(cout, state->nfft*2, celt_int16);
ALLOC(cin, state->nfft*2, opus_int16);
ALLOC(cout, state->nfft*2, opus_int16);
for (i = 0; i < state->nfft; i++) {
cin[2*i+0] = X[2*i+0];
cin[2*i+1] = X[2*i+1];
}
DSP_fft16x16t((celt_int16 *)state->twiddle, state->nfft, cin, cout);
DSP_fft16x16t((opus_int16 *)state->twiddle, state->nfft, cin, cout);
for (i = 0; i < state->nfft; i++) {
X[2*i+0] = cout[2*i+0];
@ -266,12 +266,12 @@ void c64_fft16_inplace(c64_fft_t * restrict state, celt_int16 *X)
void c64_fft32(c64_fft_t * restrict state, const celt_int32 *X, celt_int32 *Y)
void c64_fft32(c64_fft_t * restrict state, const opus_int32 *X, opus_int32 *Y)
{
int i;
VARDECL(celt_int32, cin);
VARDECL(opus_int32, cin);
SAVE_STACK;
ALLOC(cin, state->nfft*2, celt_int32);
ALLOC(cin, state->nfft*2, opus_int32);
for (i = 0; i < state->nfft; i++) {
cin[2*i+0] = X[2*i+0] >> state->shift;
@ -284,16 +284,16 @@ void c64_fft32(c64_fft_t * restrict state, const celt_int32 *X, celt_int32 *Y)
}
void c64_ifft16(c64_fft_t * restrict state, const celt_int16 *X, celt_int16 *Y)
void c64_ifft16(c64_fft_t * restrict state, const opus_int16 *X, opus_int16 *Y)
{
int i;
VARDECL(celt_int16, cin);
VARDECL(celt_int16, cout);
VARDECL(opus_int16, cin);
VARDECL(opus_int16, cout);
SAVE_STACK;
ALLOC(cin, state->nfft*2, celt_int16);
if ((celt_int32)Y & 7)
ALLOC(cout, state->nfft*2, celt_int16);
ALLOC(cin, state->nfft*2, opus_int16);
if ((opus_int32)Y & 7)
ALLOC(cout, state->nfft*2, opus_int16);
else
cout = Y;
@ -304,9 +304,9 @@ void c64_ifft16(c64_fft_t * restrict state, const celt_int16 *X, celt_int16 *Y)
cin[2*i+1] = X[2*i+1];
}
DSP_fft16x16t((celt_int16 *)state->itwiddle, state->nfft, cin, cout);
DSP_fft16x16t((opus_int16 *)state->itwiddle, state->nfft, cin, cout);
if ((celt_int32)Y & 7)
if ((opus_int32)Y & 7)
for (i = 0; i < state->nfft; i++) {
Y[2*i+0] = cout[2*i+0];
Y[2*i+1] = cout[2*i+1];
@ -316,12 +316,12 @@ void c64_ifft16(c64_fft_t * restrict state, const celt_int16 *X, celt_int16 *Y)
}
void c64_ifft32(c64_fft_t * restrict state, const celt_int32 *X, celt_int32 *Y)
void c64_ifft32(c64_fft_t * restrict state, const opus_int32 *X, opus_int32 *Y)
{
int i;
VARDECL(celt_int32, cin);
VARDECL(opus_int32, cin);
SAVE_STACK;
ALLOC(cin, state->nfft*2, celt_int32);
ALLOC(cin, state->nfft*2, opus_int32);
celt_assert(Y & 7 == 0);