Doing folding from the highest freq possible
(rather than the lowest)
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1 changed files with 6 additions and 4 deletions
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@ -821,9 +821,6 @@ void quant_all_bands(int encode, const CELTMode *m, int start, celt_norm *_X, ce
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spread = fold ? B : 0;
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ALLOC(_norm, M*eBands[m->nbEBands+1], celt_norm);
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norm = _norm;
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/* Just in case the first bands attempts to fold -- not that rare for stereo */
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for (i=0;i<M;i++)
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norm[i] = 0;
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balance = 0;
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for (i=start;i<m->nbEBands;i++)
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@ -833,6 +830,7 @@ void quant_all_bands(int encode, const CELTMode *m, int start, celt_norm *_X, ce
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int N;
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int curr_balance;
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celt_norm * restrict X, * restrict Y;
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celt_norm *lowband;
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X = _X+M*eBands[i];
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if (_Y!=NULL)
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@ -856,7 +854,11 @@ void quant_all_bands(int encode, const CELTMode *m, int start, celt_norm *_X, ce
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if (b<0)
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b = 0;
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quant_band(encode, m, i, X, Y, N, b, spread, norm+M*eBands[start], resynth, ec, &remaining_bits, LM, norm+M*eBands[i], bandE, 0);
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if (M*eBands[i]-N >= M*eBands[start])
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lowband = norm+M*eBands[i]-N;
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else
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lowband = NULL;
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quant_band(encode, m, i, X, Y, N, b, spread, lowband, resynth, ec, &remaining_bits, LM, norm+M*eBands[i], bandE, 0);
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balance += pulses[i] + tell;
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}
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