diff --git a/doc/ietf/draft-valin-celt-codec.xml b/doc/ietf/draft-valin-celt-codec.xml
index 864bca68..213ba236 100644
--- a/doc/ietf/draft-valin-celt-codec.xml
+++ b/doc/ietf/draft-valin-celt-codec.xml
@@ -712,26 +712,6 @@ the lower prototype multiplied by the difference of 16 and the coefficient,
for each of the CELT bands.
-
-For every encoded or decoded frame, a target allocation must be computed
-using the projected allocation. In the reference implementation this is
-performed by compute_allocation() (rate.c). The target computation begins by first
-calculating the available space as the number of whole bits which can be fit in the
-frame after Q1 is stored according to the range coder (ec_[enc/dec]_tell())
-and iff the frame has pitch prediction subtracting the number of pitch bands then multiplying
-by 16. Then the two projected prototype allocations whose sum times 16 is nearest
-to that value are determined. These two projected prototype allocations are then interpolated
-by finding the highest integer interpolation coefficient in the range 0-16 such
-that the sum of the
-higher prototype times the coefficient, plus the sum of the lower prototype times
-16 minus the coefficient, is less than or equal to the remaining sixteenth-bits.
-The reference implementation performs this step using a binary search in
-interp_bits2pulses() (rate.c). The target
-allocation is the interpolation coefficient times the higher prototype, plus 16
-minus the coefficient times the lower prototype, for each of the CELT bands.
-
-
Because the computed target will sometimes be somewhat smaller than the
available space, the excess space is divided by the number of bands, and this amount