Take into accound the 32-bit limit in the VQ
This reduces waste at high bit-rate
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1 changed files with 6 additions and 0 deletions
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@ -166,6 +166,9 @@ static inline int interp_bits2pulses(const CELTMode *m, int start, int end, int
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for (j=start;j<end;j++)
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{
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int tmp = bits1[j] + (mid*bits2[j]>>ALLOC_STEPS);
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/* Don't allocate more than we can actually use */
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if (tmp > 64*C<<BITRES<<LM)
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tmp = 64*C<<BITRES<<LM;
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if (tmp >= thresh[j])
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psum += tmp;
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else if (tmp >= 1<<BITRES)
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@ -189,6 +192,9 @@ static inline int interp_bits2pulses(const CELTMode *m, int start, int end, int
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bits[j] = 1<<BITRES;
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else
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bits[j] = 0;
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/* Don't allocate more than we can actually use */
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if (bits[j] > 64*C<<BITRES<<LM)
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bits[j] = 64*C<<BITRES<<LM;
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psum += bits[j];
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}
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codedBands++;
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