Code cleanup
defining HALF16() too
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21b1134aa2
4 changed files with 4 additions and 2 deletions
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@ -199,6 +199,7 @@ typedef float celt_mask;
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#define SATURATE(x,a) (x)
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#define ROUND16(a,shift) (a)
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#define HALF16(x) (.5f*(x))
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#define HALF32(x) (.5f*(x))
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#define ADD16(a,b) ((a)+(b))
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@ -180,6 +180,7 @@ static inline int SHL32(long long a, int shift)
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#define SATURATE32(x,a) (((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x)))
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#define ROUND16(x,a) (celt_mips--,EXTRACT16(PSHR32((x),(a))))
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#define HALF16(x) (SHR16(x,1))
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#define HALF32(x) (SHR32(x,1))
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//#define SHR(a,shift) ((a) >> (shift))
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@ -93,6 +93,7 @@
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/** Shift by a and round-to-neareast 32-bit value. Result is a 16-bit value */
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#define ROUND16(x,a) (EXTRACT16(PSHR32((x),(a))))
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/** Divide by two */
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#define HALF16(x) (SHR16(x,1))
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#define HALF32(x) (SHR32(x,1))
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/** Add two 16-bit values */
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@ -87,8 +87,7 @@ static void exp_rotation(celt_norm *X, int len, int dir, int stride, int K, int
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factor = SPREAD_FACTOR[spread-1];
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gain = celt_div((celt_word32)MULT16_16(Q15_ONE,len),(celt_word32)(len+factor*K));
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/* FIXME: Make that HALF16 instead of HALF32 */
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theta = HALF32(MULT16_16_Q15(gain,gain));
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theta = HALF16(MULT16_16_Q15(gain,gain));
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c = celt_cos_norm(EXTEND32(theta));
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s = celt_cos_norm(EXTEND32(SUB16(Q15ONE,theta))); /* sin(theta) */
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