Changed compute_allocation_table() so it handles ebands that start and end in the same allocation band. Also fixed a minor C89 issue.

This commit is contained in:
Jean-Marc Valin 2010-04-14 17:42:22 -04:00
parent 31bec963bb
commit 137f3366bc
2 changed files with 28 additions and 15 deletions

View file

@ -200,25 +200,37 @@ static void compute_allocation_table(CELTMode *mode, int res)
int eband = 0;
for (j=0;j<nBark;j++)
{
int edge, low;
int edge, low, high;
celt_int32 alloc;
edge = mode->eBands[eband+1]*res;
alloc = mode->mdctSize*band_allocation[i*BARK_BANDS+j];
if (edge < bark_freq[j+1])
low = bark_freq[j];
high = bark_freq[j+1];
edge = mode->eBands[eband+1]*res;
while (edge <= high)
{
int num, den;
num = alloc * (edge-bark_freq[j]);
den = bark_freq[j+1]-bark_freq[j];
low = (num+den/2)/den;
allocVectors[i*mode->nbEBands+eband] = (current+low+128)/256;
current=0;
celt_int32 num;
int den, bits;
num = alloc * (edge-low);
den = high-low;
/* Divide with rounding */
bits = (2*num+den)/(2*den);
allocVectors[i*mode->nbEBands+eband] = (current+bits+128)>>8;
/* Remove the part of the band we just allocated */
low = edge;
alloc -= bits;
/* Move to next eband */
current = 0;
eband++;
current += alloc-low;
} else {
current += alloc;
}
edge = mode->eBands[eband+1]*res;
}
current += alloc;
}
allocVectors[i*mode->nbEBands+eband] = (current+128)/256;
if (eband < mode->nbEBands)
allocVectors[i*mode->nbEBands+eband] = (current+128)>>8;
}
mode->allocVectors = allocVectors;
}