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Building-for-macOS.-.md
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Building-for-macOS.-.md
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Please note this article is intended for development, and eden on macOS is not currently ready for regular use.
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This article was written for developers. eden support for macOS is not ready for casual use.
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## Method I: ninja
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---
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If you are compiling on Intel Mac or are using a Rosetta Homebrew installation, you must replace all references of `/opt/homebrew` to `/usr/local`.
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Install dependencies from Homebrew:
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```sh
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brew install autoconf automake boost ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd cmake Catch2 molten-vk vulkan-loader
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```
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Clone the repo
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```sh
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git clone --recursive https://git.eden-emu.dev/eden-emu/eden
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cd eden
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```
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Build for release
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```sh
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mkdir build && cd build
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export Qt5_DIR="/opt/homebrew/opt/qt@5/lib/cmake"
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export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
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cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=ON -DENABLE_LIBUSB=OFF -DCLANG_FORMAT=ON -DSDL2_DISABLE_INSTALL=ON -DSDL_ALTIVEC=ON
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ninja
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```
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You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON` after `cmake ..`
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Build with debug symbols (vcpkg is not currently used due to broken boost-context library):
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```sh
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mkdir build && cd build
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export Qt5_DIR="/opt/homebrew/opt/qt@5/lib/cmake"
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cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
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ninja
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```
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Run the output:
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```
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bin/eden.app/Contents/MacOS/eden
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```
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## Method II: Xcode
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---
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If you are compiling on Intel Mac or are using a Rosetta Homebrew installation, you must replace all references of `/opt/homebrew` to `/usr/local`.
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Install dependencies from Homebrew:
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```sh
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brew install autoconf automake boost ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd cmake Catch2 molten-vk vulkan-loader
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```
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Clone the repo
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```sh
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git clone --recursive https://git.eden-emu.dev/eden-emu/eden
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cd eden
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```
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Build for release
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```sh
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mkdir build && cd build
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export Qt5_DIR="/opt/homebrew/opt/qt@5/lib/cmake"
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export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
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cmake .. -GXcode -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=ON -DENABLE_LIBUSB=OFF -DCLANG_FORMAT=ON -DSDL2_DISABLE_INSTALL=ON -DSDL_ALTIVEC=ON
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xcodebuild build -project eden.xcodeproj -scheme "eden" -configuration "RelWithDebInfo"
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```
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You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON` after `cmake ..`
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Build with debug symbols (vcpkg is not currently used due to broken boost-context library):
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```sh
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mkdir build && cd build
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export Qt5_DIR="/opt/homebrew/opt/qt@5/lib/cmake"
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cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
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ninja
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```
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Run the output:
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```
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bin/eden.app/Contents/MacOS/eden
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```
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---
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To run with MoltenVK, install additional dependencies:
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```sh
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brew install molten-vk vulkan-loader
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```
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Run with Vulkan loader path:
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```sh
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export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
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bin/eden.app/Contents/MacOS/eden
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```
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