eden/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

45 lines
1.3 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/common_types.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
namespace {
void ExitFragment(TranslatorVisitor& v) {
const ProgramHeader sph{v.env.SPH()};
IR::Reg src_reg{IR::Reg::R0};
for (u32 render_target = 0; render_target < 8; ++render_target) {
if (!sph.ps.HasOutputComponents(render_target)) {
continue;
}
const std::array<bool, 4> mask{sph.ps.EnabledOutputComponents(render_target)};
for (u32 component = 0; component < 4; ++component) {
if (!mask[component]) {
++src_reg;
continue;
}
v.ir.SetFragColor(render_target, component, v.F(src_reg));
++src_reg;
}
}
if (sph.ps.omap.sample_mask != 0) {
v.ir.SetSampleMask(v.X(src_reg));
}
if (sph.ps.omap.depth != 0) {
v.ir.SetFragDepth(v.F(src_reg + 1));
}
}
} // Anonymous namespace
void TranslatorVisitor::EXIT() {
switch (env.ShaderStage()) {
case Stage::Fragment:
ExitFragment(*this);
break;
default:
break;
}
}
} // namespace Shader::Maxwell