
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
26 lines
1.2 KiB
C++
26 lines
1.2 KiB
C++
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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[[nodiscard]] IR::U1 IntegerCompare(IR::IREmitter& ir, const IR::U32& operand_1,
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const IR::U32& operand_2, CompareOp compare_op, bool is_signed);
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[[nodiscard]] IR::U1 ExtendedIntegerCompare(IR::IREmitter& ir, const IR::U32& operand_1,
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const IR::U32& operand_2, CompareOp compare_op,
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bool is_signed);
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[[nodiscard]] IR::U1 PredicateCombine(IR::IREmitter& ir, const IR::U1& predicate_1,
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const IR::U1& predicate_2, BooleanOp bop);
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[[nodiscard]] IR::U1 PredicateOperation(IR::IREmitter& ir, const IR::U32& result, PredicateOp op);
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[[nodiscard]] bool IsCompareOpOrdered(FPCompareOp op);
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[[nodiscard]] IR::U1 FloatingPointCompare(IR::IREmitter& ir, const IR::F16F32F64& operand_1,
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const IR::F16F32F64& operand_2, FPCompareOp compare_op,
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IR::FpControl control = {});
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} // namespace Shader::Maxwell
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