Lioncash
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f41c22d30f
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input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
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2021-12-13 09:16:10 -05:00 |
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Lioncash
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54e164d9de
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input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
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2021-12-13 09:05:50 -05:00 |
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german77
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b8b849dc2e
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input_common: Move button names to the frontend
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2021-11-24 20:30:28 -06:00 |
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german77
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30de38ee7f
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kraken: Address comments from review
Fix compiler bug
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2021-11-24 20:30:28 -06:00 |
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german77
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9f91335a71
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kraken: Address comments from review
start lion review
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2021-11-24 20:30:26 -06:00 |
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german77
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0292fe0198
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kraken: Fix errors from rebase and format files
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2021-11-24 20:30:24 -06:00 |
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german77
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66cf94709a
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core/hid: Add output devices
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2021-11-24 20:30:24 -06:00 |
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german77
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9a108578ed
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input_common: Rewrite SDL
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2021-11-24 20:30:23 -06:00 |
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