ameerj
|
efd428c747
|
shader_recompiler: Adjust emit_context includes
|
2021-12-05 18:11:19 -05:00 |
|
ReinUsesLisp
|
04c1dca457
|
shader: Move loop safety tests to code emission
|
2021-07-22 21:51:39 -04:00 |
|
ameerj
|
c44b3f664d
|
glsl: Add LoopSafety instructions
|
2021-07-22 21:51:38 -04:00 |
|
ameerj
|
8ab7780015
|
glsl: Reorganize backend code, remove unneeded [[maybe_unused]]
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
b247baab26
|
glsl: Implement SampleId and SetSampleMask
plus some minor refactoring of implementations
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
ccd4becb79
|
glsl: Implement indexed attribute loads
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
1017c12427
|
glsl: Implement barriers
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
b3a46a3746
|
glsl: Implement image atomics and set layer
along with some more cleanup/oversight fixes
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
4534294b7b
|
glsl: Cleanup and address feedback
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
2e8da9d3be
|
glsl: Implement Load/WriteGlobal
along with some other misc changes and fixes
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
e866cece98
|
glsl: Implement tessellation shaders
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
8d8c104d4f
|
glsl: Fix atomic SSBO offsets
and implement misc getters
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
7374a8bf1d
|
glsl: Implement geometry shaders
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
43426d170c
|
glsl: Use NotImplemented macro with function name output
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
33f63cdc22
|
glsl: Rework var alloc to not assign unused results
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
8185a5ab34
|
glsl: Rework variable allocator to allow for variable reuse
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
748e56e8a2
|
glsl: Fix ATOM and implement ATOMS
|
2021-07-22 21:51:37 -04:00 |
|
ameerj
|
5a3864d8c4
|
glsl: Implement VOTE
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
1e59e72a48
|
glsl: Implement ST{LS}
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
3795c56db6
|
glsl: Implement more instructions used by SMO
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
0b8e65125a
|
glsl: Implement TXQ and other misc changes
|
2021-07-22 21:51:36 -04:00 |
|
lat9nq
|
fc7edccbc1
|
shader_recompiler: GCC fixes
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
a68609b4f8
|
glsl: Better Storage access and wip warps
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
c797a0c5a5
|
glsl: Fix bindings, add some CC ops
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
e6a0f0f384
|
glsl: remove unused headers
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
b96d76fa7e
|
glsl: Implement derivatives and YDirection
plus some other misc additions/changed
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
ac6135774f
|
glsl: Fix non-immediate buffer access
and many other misc implementations
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
2328b0b2a8
|
glsl: textures wip
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
32328acc39
|
glsl: Implement some attribute getters and setters
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
ee45d46f9e
|
glsl: Update phi node management
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
3d950a8d18
|
glsl: implement phi nodes
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
659eecb295
|
glsl: Wip storage atomic ops
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
30f47ec831
|
glsl: More FP instructions/fixes
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
1dae770c9d
|
glsl: Add many FP32/64 instructions
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
eea0726cd5
|
glsl: Implement a few Integer instructions
|
2021-07-22 21:51:36 -04:00 |
|
ameerj
|
0c315dae67
|
glsl: Use std::string_view for Emit function args.
|
2021-07-22 21:51:35 -04:00 |
|
ameerj
|
b2cd8e4588
|
glsl: Pass IR::Inst& to Emit functions
|
2021-07-22 21:51:35 -04:00 |
|
ameerj
|
6ee142d3e4
|
glsl: Reusable typed variables. IADD32
|
2021-07-22 21:51:35 -04:00 |
|
ameerj
|
3355c467e0
|
glsl: Fix "reg" allocing
based on glasm with some tweaks
|
2021-07-22 21:51:35 -04:00 |
|
ameerj
|
fda83fe3c5
|
glsl: Initial backend
|
2021-07-22 21:51:35 -04:00 |
|