Commit graph

79 commits

Author SHA1 Message Date
ReinUsesLisp
d95e33ac44 glasm: Implement 64-bit shifts 2021-07-22 21:51:32 -04:00
ReinUsesLisp
65e81c75e9 glasm: Implement barriers 2021-07-22 21:51:32 -04:00
ReinUsesLisp
e63efa1b56 glasm: Fix compute stage name 2021-07-22 21:51:32 -04:00
ReinUsesLisp
e59778c5e5 glasm: Fix phi instruction types 2021-07-22 21:51:32 -04:00
ReinUsesLisp
6493d900ce glasm: Implement PREC on relevant instructions 2021-07-22 21:51:32 -04:00
ReinUsesLisp
601f7bfd00 glasm: Implement stores to gl_ViewportIndex 2021-07-22 21:51:32 -04:00
ReinUsesLisp
0f180aaaa8 glasm: Implement gl_PointSize stores 2021-07-22 21:51:32 -04:00
ReinUsesLisp
05bd52b119 glasm: Implement gl_PointCoord 2021-07-22 21:51:32 -04:00
ReinUsesLisp
9dfad89884 glasm: Implement ImageQueryLod 2021-07-22 21:51:32 -04:00
ReinUsesLisp
1e64cbd23a glasm: Implement ImageFetch 2021-07-22 21:51:32 -04:00
ameerj
a9a9dddd34 glasm: Implement IADD.CC 2021-07-22 21:51:32 -04:00
ReinUsesLisp
abcdcde851 glasm: Implement BFE.CC 2021-07-22 21:51:32 -04:00
ReinUsesLisp
cfa232a5a5 glasm: Implement SelectU1 2021-07-22 21:51:32 -04:00
ReinUsesLisp
089e3a82b3 glasm: Implement gl_WorkGroupID 2021-07-22 21:51:32 -04:00
ReinUsesLisp
50dda4164a glasm: Implement TXQ and improve texture info reads 2021-07-22 21:51:32 -04:00
ReinUsesLisp
bf1ad74e8a glasm: Implement gl_FrongFacing attribute 2021-07-22 21:51:32 -04:00
ReinUsesLisp
0c82ee3444 glasm: Support textures used in more than one stage 2021-07-22 21:51:32 -04:00
ReinUsesLisp
e4835094aa glasm: Implement textureGather instructions 2021-07-22 21:51:32 -04:00
ReinUsesLisp
98b4463dbb glasm: Implement gl_FragDepth and gl_SampleMask stores 2021-07-22 21:51:32 -04:00
ReinUsesLisp
c455c92d76 glasm: Do not alias ConditionRef for now
Immediate condition refs where not handled correctly. Just move the
value for now.
2021-07-22 21:51:32 -04:00
ReinUsesLisp
5c6dc51c69 shader: Read branch conditions from an instruction
Fixes the identity removal pass.
2021-07-22 21:51:32 -04:00
ReinUsesLisp
43bca14217 glasm: Implement InstanceId and VertexId 2021-07-22 21:51:31 -04:00
ReinUsesLisp
7c24546332 glasm: Add missing return value on move assignment 2021-07-22 21:51:31 -04:00
ReinUsesLisp
64039f6f4b glasm: Fix aliased bitcasts ref counting 2021-07-22 21:51:31 -04:00
ReinUsesLisp
03fc0f42c6 glasm: Remove unintentional comma on vector insert 2021-07-22 21:51:31 -04:00
ReinUsesLisp
0b3a3f35e8 glasm: Implement TEX and TEXS instructions
Remove lod clamp from texture instructions with lod, as this is not
needed (nor supported).
2021-07-22 21:51:31 -04:00
ReinUsesLisp
3d82b30141 glasm: Add support for non-2D texture samples 2021-07-22 21:51:31 -04:00
ReinUsesLisp
9ddbdd90e1 glasm: Reorder unreachable image instructions to the bottom 2021-07-22 21:51:31 -04:00
ReinUsesLisp
771490ebac glasm: Add support for texture offsets 2021-07-22 21:51:31 -04:00
ReinUsesLisp
009721f477 glasm: Improve texture sampling instructions 2021-07-22 21:51:31 -04:00
ReinUsesLisp
22fb9cc538 emit_glasm: Enable ARB_draw_buffers when needed 2021-07-22 21:51:31 -04:00
ReinUsesLisp
059e91d5da emit_glasm: Add support for reading position attributes 2021-07-22 21:51:31 -04:00
lat9nq
69210028b4 shader_recompiler: GCC fixes
Fixes members of unnamed union not being accessible, and one function
without a declaration.
2021-07-22 21:51:31 -04:00
ameerj
be403ea956 glasm: Implement rest of shared mem 2021-07-22 21:51:31 -04:00
ReinUsesLisp
87c847ddc3 glasm: Implement derivative instructions on GLASM 2021-07-22 21:51:31 -04:00
ReinUsesLisp
6a524ebac6 glasm: Initial (broken) implementation of TEX on GLASM 2021-07-22 21:51:31 -04:00
ReinUsesLisp
b31edad7a9 glasm: Implement some graphics instructions on GLASM 2021-07-22 21:51:31 -04:00
ReinUsesLisp
58cf7baaea glasm: Add Void type to GLASM values 2021-07-22 21:51:31 -04:00
ReinUsesLisp
6758e3d946 glasm: Add graphics specific shader declarations to GLASM 2021-07-22 21:51:31 -04:00
ameerj
d0c4cca02d glasm: Implement local memory for glasm 2021-07-22 21:51:31 -04:00
ReinUsesLisp
f2ae32fa76 glasm: Initial implementation of phi nodes on GLASM 2021-07-22 21:51:31 -04:00
ReinUsesLisp
55a293a9c8 glasm: Write result to scalar on integer comparison instructions 2021-07-22 21:51:31 -04:00
ReinUsesLisp
ffdaa42529 glasm: Declare NV_shader_thread_group when needed 2021-07-22 21:51:31 -04:00
ReinUsesLisp
03f6d424ce glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
2021-07-22 21:51:31 -04:00
ameerj
8a556b49cf glasm: Implement Storage atomics
StorageAtomicExchangeU64 is failing test seemingly due to failure storing 64-bit
result into the register
2021-07-22 21:51:31 -04:00
ReinUsesLisp
8331e533f4 glasm: Ensure reg alloc order across compilers on GLASM
Use a struct constructor to serialize register allocation arguments to
ensure registers are allocated in the same order regardless of the
compiler used.

The A and B functions can be called in any order when passed as
arguments to "foo":

  foo(A(), B())

But the order is guaranteed for curly-braced constructor calls in
classes:

  Foo{A(), B()}

Use this to get consistent behavior.
2021-07-22 21:51:31 -04:00
ReinUsesLisp
d9a11b2388 glasm: Enable unintentionally disabled register aliasing on GLASM 2021-07-22 21:51:31 -04:00
ReinUsesLisp
3e7dbc81f5 glasm: Review all GLASM insts to be aware of register aliasing 2021-07-22 21:51:31 -04:00
ReinUsesLisp
7273fcab95 glasm: Implement shuffle and vote instructions on GLASM 2021-07-22 21:51:31 -04:00
ReinUsesLisp
3e0e8c952d glasm: Add MUFU instructions to GLASM 2021-07-22 21:51:31 -04:00