Commit graph

21 commits

Author SHA1 Message Date
ameerj
efd428c747 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
ameerj
e6d3a301f2 glsl: Simplify FCMP emission 2021-07-22 21:51:40 -04:00
lat9nq
b557314001 shader_recompiler, video_core: Resolve clang errors
Silences the following warnings-turned-errors:
-Wsign-conversion
-Wunused-private-field
-Wbraced-scalar-init
-Wunused-variable

And some other errors
2021-07-22 21:51:40 -04:00
ameerj
5d2cd1551f glsl: Address Rodrigo's feedback 2021-07-22 21:51:38 -04:00
ameerj
42ac60591e glsl: Enable early fragment tests 2021-07-22 21:51:37 -04:00
ameerj
4534294b7b glsl: Cleanup and address feedback 2021-07-22 21:51:37 -04:00
ameerj
e866cece98 glsl: Implement tessellation shaders 2021-07-22 21:51:37 -04:00
ameerj
43426d170c glsl: Use NotImplemented macro with function name output 2021-07-22 21:51:37 -04:00
ameerj
00105f0615 glsl: Implement precise fp variable allocation 2021-07-22 21:51:37 -04:00
lat9nq
fc7edccbc1 shader_recompiler: GCC fixes 2021-07-22 21:51:36 -04:00
ameerj
e6a0f0f384 glsl: remove unused headers 2021-07-22 21:51:36 -04:00
ameerj
b96d76fa7e glsl: Implement derivatives and YDirection
plus some other misc additions/changed
2021-07-22 21:51:36 -04:00
ameerj
ac6135774f glsl: Fix non-immediate buffer access
and many other misc implementations
2021-07-22 21:51:36 -04:00
ameerj
4eb02b106f glsl: Fix floating point compare ops
Logic for ordered/unordered ops was wrong.
2021-07-22 21:51:36 -04:00
ameerj
b3fce08191 glsl: Implement FCMP 2021-07-22 21:51:36 -04:00
ameerj
7febd59ce1 glsl: Add a more robust fp formatter 2021-07-22 21:51:36 -04:00
ameerj
bf40d10805 glsl: More FP fixes 2021-07-22 21:51:36 -04:00
ameerj
d7656077bf glsl: FP function fixes 2021-07-22 21:51:36 -04:00
ameerj
30f47ec831 glsl: More FP instructions/fixes 2021-07-22 21:51:36 -04:00
ameerj
1dae770c9d glsl: Add many FP32/64 instructions 2021-07-22 21:51:36 -04:00
ameerj
fda83fe3c5 glsl: Initial backend 2021-07-22 21:51:35 -04:00