Commit graph

384 commits

Author SHA1 Message Date
german77
c2b2d7a903 core: Use single instance of profile manager 2023-12-10 11:29:43 -06:00
Liam
3d5c6a73cb core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
Liam
0d565eb61b kernel: make sure new process is in list 2023-10-25 10:05:45 -04:00
Liam
91acaf7bb6 kernel: shutdown app before gpu 2023-10-21 20:35:18 -04:00
Liam
62e106dbe8 kernel: update KProcess 2023-10-21 20:03:41 -04:00
Liam
37871dacd4 fsmitm_romfsbuild: avoid unnecessary copies of vfs pointers 2023-10-13 14:22:52 -04:00
Narr the Reg
95c4dbc163 core: Update clocks when settings are saved 2023-10-03 20:20:26 -06:00
Fernando Sahmkow
dcf5c4bec0 Vulkan: add temporary workaround for AMDVLK 2023-09-16 11:59:20 -04:00
GPUCode
cc2c6d8805 debug: Add renderdoc capture hotkey 2023-09-14 16:37:41 +03:00
liamwhite
2a0025937d Merge pull request from liamwhite/acceptcancel
internal_network: cancel pending socket operations on application process termination
2023-09-13 15:40:58 -04:00
FearlessTobi
ff92a0c8f4 am: Implement UserChannel parameters
Used by the Super Mairo 3D All-Stars collection.
2023-09-10 15:39:25 -04:00
Liam
109b96ba86 internal_network: cancel pending socket operations on application process termination 2023-08-26 18:19:51 -04:00
Liam
7a26dc51eb am: shorten shutdown timeout when lock is not held 2023-08-26 17:12:05 -04:00
liamwhite
28b236b988 Merge pull request from lat9nq/pgc-plus
general: Reimplement per-game configurations
2023-08-02 14:25:52 -04:00
Liam
f07dd39222 general: reduce use of dynamic_cast 2023-07-21 19:22:14 -04:00
lat9nq
e952af53be core,common: Give memory layout setting an enum
Allows for 6GB and 8GB layouts to be selected.
2023-07-21 10:56:55 -04:00
lat9nq
689efc9175 configure_system: Implement with for loop 2023-07-21 10:56:07 -04:00
lat9nq
bd8630531e settings,core,config_sys: Remove optional type from custom_rtc, rng_seed
core: Fix MSVC errors
2023-07-21 10:56:07 -04:00
Fernando Sahmkow
4f68a8f45a Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
Fernando Sahmkow
7ae0cdbb09 MemoryTracking: Initial setup of atomic writes. 2023-06-28 19:34:21 +02:00
Liam
5b858c8306 core: decouple ARM interface from Dynarmic 2023-06-12 22:11:51 -04:00
Liam
1b33ebdde2 nvnflinger: allow locking framerate during video playback 2023-06-08 01:15:51 -04:00
Liam
18088c67cd vfs_concat: fix time complexity of read 2023-05-26 16:07:38 -04:00
Fernando Sahmkow
6bc60f78d9 GPU: Add Reactive flushing 2023-05-07 23:46:12 +02:00
bunnei
dd78368441 Merge pull request from liamwhite/sync-register
kernel: match calls to Register and Unregister
2023-05-03 09:07:19 -07:00
Liam
bdaf10ec9e settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
Liam
7afcc29ac8 kernel: match calls to Register and Unregister 2023-04-29 21:52:26 -04:00
Liam
6eaef51cf2 memory: rename global memory references to application memory 2023-03-23 20:28:47 -04:00
Liam
156516e399 kernel: use KTypedAddress for addresses 2023-03-22 09:35:16 -04:00
Liam
b8da5b73b2 kernel: convert KProcess to new style 2023-03-12 22:09:27 -04:00
Liam
5be8a74b0c general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
Liam
1c3a93e7c4 service: refactor server architecture
Converts services to have their own processes
2023-02-21 12:19:25 -05:00
Liam
5175ea2ae1 core: defer cpu shutdown 2023-02-21 12:19:25 -05:00
Liam
c68577384a general: rename CurrentProcess to ApplicationProcess 2023-02-13 19:03:12 -05:00
Liam
c11dff8639 EmuThread: refactor 2022-12-17 16:26:24 -05:00
Liam
08d81c9726 general: improve handling of system startup failure 2022-12-06 16:13:42 -05:00
bunnei
94ee753735 core: Use atomic instead of a lock to protect is_paused.
- This allows us to call IsPaused() elsewhere if we are holding the suspend lock.
2022-11-26 13:46:38 -08:00
Liam
a0ed2571c7 kernel: reinitialize after dram layout change 2022-10-30 11:01:22 -04:00
Liam
ee969900ae core: barrier service thread shutdown 2022-10-23 05:45:45 -04:00
bunnei
e3cb70d8df core: Initialize: Add missing braces. 2022-10-18 19:13:35 -07:00
bunnei
438c1b5c18 core: core_timing: Re-initialize if single/multicore state changes. 2022-10-18 19:13:35 -07:00
bunnei
a35c884097 core: Partially persist emulation state across game boots. 2022-10-18 19:13:35 -07:00
Fernando Sahmkow
43d8a8fb77 NVDRV: Further refactors and eliminate old code. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
383f95a063 NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a6425c97e4 VideoCore: Refactor syncing. 2022-10-06 21:00:52 +02:00
Kelebek1
c6d4071162 Remove pause callbacks from coretiming 2022-09-13 13:20:35 +01:00
FearlessTobi
31c4475420 yuzu: Display current game version in multiplayer room
Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
Andrea Pappacoda
6a2efdda2f chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb103829
2022-07-27 12:53:49 +02:00
FearlessTobi
10e2c8ef6a network: Move global state into a seperate class
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2022-07-25 21:59:31 +02:00
FearlessTobi
5ad67e876b core: Fix -Wunused-variable 2022-07-25 21:59:30 +02:00