Lioncash
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7d18851449
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video_core/ast: Default the move constructor and assignment operator
This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
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2019-10-05 09:14:26 -04:00 |
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Lioncash
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e53a34ecf6
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video_core/{ast, expr}: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
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2019-10-05 09:14:23 -04:00 |
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Lioncash
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2d86bd6d08
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video_core/ast: Supply const accessors for data where applicable
Provides const equivalents of data accessors for use within const
contexts.
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2019-10-05 08:22:03 -04:00 |
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Fernando Sahmkow
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4de60d6a41
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Shader_ir: Address feedback
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2019-10-04 18:52:57 -04:00 |
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Fernando Sahmkow
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97f8352efe
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Shader_Ir: Address Feedback and clang format.
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2019-10-04 18:52:57 -04:00 |
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Fernando Sahmkow
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8561edf839
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Shader_IR: clean up AST handling and add documentation.
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2019-10-04 18:52:55 -04:00 |
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Fernando Sahmkow
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e9f4340b88
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Shader_IR: Correct OutwardMoves for Ifs
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2019-10-04 18:52:54 -04:00 |
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Fernando Sahmkow
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6389d468ff
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Shader_IR: corrections and clang-format
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2019-10-04 18:52:53 -04:00 |
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Fernando Sahmkow
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9e8c57f049
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Shader_IR: allow else derivation to be optional.
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2019-10-04 18:52:52 -04:00 |
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Fernando Sahmkow
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7e08fad2d4
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Shader_IR: mark labels as unused for partial decompile.
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2019-10-04 18:52:51 -04:00 |
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Fernando Sahmkow
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7b55e1c0b1
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Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
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2019-10-04 18:52:50 -04:00 |
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Fernando Sahmkow
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5d3c5df7f4
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gl_shader_decompiler: Implement AST decompiling
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2019-10-04 18:52:50 -04:00 |
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Fernando Sahmkow
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f1ed22419c
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shader_ir: Declare Manager and pass it to appropiate programs.
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2019-10-04 18:52:49 -04:00 |
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Fernando Sahmkow
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9f61500df1
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shader_ir: Corrections to outward movements and misc stuffs
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2019-10-04 18:52:48 -04:00 |
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Fernando Sahmkow
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9581919b87
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shader_ir: Add basic goto elimination
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2019-10-04 18:52:48 -04:00 |
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Fernando Sahmkow
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a3d04b45a9
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shader_ir: Initial Decompile Setup
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2019-10-04 18:52:47 -04:00 |
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