ameerj
|
b3d166ad4c
|
shader: Implement SHR
|
2021-07-22 21:51:22 -04:00 |
|
ameerj
|
1040d61017
|
shader: Implement SEL
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
ea61e5ba36
|
spirv: Move phi arguments emit to a separate function
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
e14ffe25a6
|
shader: Avoid infinite recursion when tracking global memory
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
9585f4cd3f
|
shader: Fix conditional execution of exit instructions
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
3d618df276
|
spirv: Add support for self-referencing phi nodes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
d0459ab2c2
|
shader: Fix control flow
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
215b21a1c0
|
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
dda21fd317
|
shader: FMUL, select, RRO, and MUFU fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
98bd83997c
|
shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
16a5b4f494
|
spirv: Fixes and Intel specific workarounds
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
e755a13d06
|
shader: Rename, implement FADD.SAT and P2R (imm)
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
6350a277a3
|
shader: Add denorm flush support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
a2fe90fa60
|
spirv: Add lower fp16 to fp32 pass
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
a5f87011d3
|
shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
2bb0069e4e
|
shader: Add XMAD multiplication folding optimization
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
973936894d
|
shader: Simplify ISCADD
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
073f346f8c
|
shader: Add utility to resolve identities on a value
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
a93521dc7e
|
spirv: Implement EmitIdentity
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
605783f828
|
spirv: Initial bindings support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
dc384d68ac
|
shader: Improve object pool
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
1c69500977
|
shader: Fix tracking
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
60342eb0c0
|
shader: Add support for forward declarations
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
756c643f08
|
shader: Support SSA loops on IR
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
76a3a2510f
|
shader: Misc fixes
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
c4d75e4b78
|
shader: Initial implementation of an AST
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
5ee600cf64
|
spirv: Initial SPIR-V support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
8e9207253c
|
shader: Better constant folding
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
0dcc0d5f8a
|
shader: Properly store phi on Inst
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
b229ffc0bc
|
shader: Add pools and rename files
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
f5b3324bca
|
shader: Make typed IR
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
855d01d02b
|
shader: Remove illegal character in SSA pass
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
37fc39de17
|
shader: Constant propagation and global memory to storage buffer
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
f5605b424f
|
shader: Initial instruction support
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
1b576ed4cb
|
shader: SSA and dominance
|
2021-07-22 21:51:21 -04:00 |
|
ReinUsesLisp
|
e6892e9da6
|
shader: Initial recompiler work
|
2021-07-22 21:51:21 -04:00 |
|