Commit graph

936 commits

Author SHA1 Message Date
ameerj
b3d166ad4c shader: Implement SHR 2021-07-22 21:51:22 -04:00
ameerj
1040d61017 shader: Implement SEL 2021-07-22 21:51:22 -04:00
ReinUsesLisp
ea61e5ba36 spirv: Move phi arguments emit to a separate function 2021-07-22 21:51:22 -04:00
ReinUsesLisp
e14ffe25a6 shader: Avoid infinite recursion when tracking global memory 2021-07-22 21:51:22 -04:00
ReinUsesLisp
9585f4cd3f shader: Fix conditional execution of exit instructions 2021-07-22 21:51:22 -04:00
ReinUsesLisp
3d618df276 spirv: Add support for self-referencing phi nodes 2021-07-22 21:51:22 -04:00
ReinUsesLisp
d0459ab2c2 shader: Fix control flow 2021-07-22 21:51:22 -04:00
ReinUsesLisp
215b21a1c0 shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC 2021-07-22 21:51:22 -04:00
ReinUsesLisp
dda21fd317 shader: FMUL, select, RRO, and MUFU fixes 2021-07-22 21:51:22 -04:00
ReinUsesLisp
98bd83997c shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions 2021-07-22 21:51:22 -04:00
ReinUsesLisp
16a5b4f494 spirv: Fixes and Intel specific workarounds 2021-07-22 21:51:22 -04:00
ReinUsesLisp
e755a13d06 shader: Rename, implement FADD.SAT and P2R (imm) 2021-07-22 21:51:22 -04:00
ReinUsesLisp
6350a277a3 shader: Add denorm flush support 2021-07-22 21:51:22 -04:00
ReinUsesLisp
a2fe90fa60 spirv: Add lower fp16 to fp32 pass 2021-07-22 21:51:22 -04:00
ReinUsesLisp
a5f87011d3 shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
ReinUsesLisp
2bb0069e4e shader: Add XMAD multiplication folding optimization 2021-07-22 21:51:22 -04:00
ReinUsesLisp
973936894d shader: Simplify ISCADD 2021-07-22 21:51:22 -04:00
ReinUsesLisp
073f346f8c shader: Add utility to resolve identities on a value 2021-07-22 21:51:22 -04:00
ReinUsesLisp
a93521dc7e spirv: Implement EmitIdentity 2021-07-22 21:51:22 -04:00
ReinUsesLisp
605783f828 spirv: Initial bindings support 2021-07-22 21:51:22 -04:00
ReinUsesLisp
dc384d68ac shader: Improve object pool 2021-07-22 21:51:22 -04:00
ReinUsesLisp
1c69500977 shader: Fix tracking 2021-07-22 21:51:22 -04:00
ReinUsesLisp
60342eb0c0 shader: Add support for forward declarations 2021-07-22 21:51:22 -04:00
ReinUsesLisp
756c643f08 shader: Support SSA loops on IR 2021-07-22 21:51:22 -04:00
ReinUsesLisp
76a3a2510f shader: Misc fixes 2021-07-22 21:51:22 -04:00
ReinUsesLisp
c4d75e4b78 shader: Initial implementation of an AST 2021-07-22 21:51:22 -04:00
ReinUsesLisp
5ee600cf64 spirv: Initial SPIR-V support 2021-07-22 21:51:22 -04:00
ReinUsesLisp
8e9207253c shader: Better constant folding 2021-07-22 21:51:22 -04:00
ReinUsesLisp
0dcc0d5f8a shader: Properly store phi on Inst 2021-07-22 21:51:21 -04:00
ReinUsesLisp
b229ffc0bc shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
ReinUsesLisp
f5b3324bca shader: Make typed IR 2021-07-22 21:51:21 -04:00
ReinUsesLisp
855d01d02b shader: Remove illegal character in SSA pass 2021-07-22 21:51:21 -04:00
ReinUsesLisp
37fc39de17 shader: Constant propagation and global memory to storage buffer 2021-07-22 21:51:21 -04:00
ReinUsesLisp
f5605b424f shader: Initial instruction support 2021-07-22 21:51:21 -04:00
ReinUsesLisp
1b576ed4cb shader: SSA and dominance 2021-07-22 21:51:21 -04:00
ReinUsesLisp
e6892e9da6 shader: Initial recompiler work 2021-07-22 21:51:21 -04:00