GPU-SMMU: Estimate game leak and preallocate device region.
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9 changed files with 329 additions and 27 deletions
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@ -34,8 +34,6 @@
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#include "video_core/renderer_base.h"
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#include "video_core/shader_notify.h"
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#pragma optimize("", off)
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namespace Tegra {
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struct GPU::Impl {
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