yuzu: Various frontend improvements to avoid crashes and improve experience on Linux.
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14 changed files with 54 additions and 16 deletions
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@ -12,6 +12,7 @@
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#include "input_common/mouse/mouse_input.h"
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#include "input_common/sdl/sdl.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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#include "yuzu_cmd/yuzu_icon.h"
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EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_)
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: input_subsystem{input_subsystem_} {
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@ -194,6 +195,22 @@ void EmuWindow_SDL2::WaitEvent() {
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}
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}
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void EmuWindow_SDL2::SetWindowIcon() {
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SDL_RWops* const yuzu_icon_stream = SDL_RWFromConstMem((void*)yuzu_icon, yuzu_icon_size);
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if (yuzu_icon_stream == nullptr) {
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LOG_WARNING(Frontend, "Failed to create yuzu icon stream.");
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return;
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}
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SDL_Surface* const window_icon = SDL_LoadBMP_RW(yuzu_icon_stream, 1);
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if (window_icon == nullptr) {
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LOG_WARNING(Frontend, "Failed to read BMP from stream.");
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return;
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}
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// The icon is attached to the window pointer
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SDL_SetWindowIcon(render_window, window_icon);
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SDL_FreeSurface(window_icon);
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}
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void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) {
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SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second);
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}
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