renderer_vulkan: Move device abstraction to vulkan_common
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29 changed files with 31 additions and 29 deletions
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@ -24,9 +24,9 @@
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#include "video_core/renderer_opengl/gl_device.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_shader_decompiler.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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namespace Core::Frontend {
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class EmuWindow;
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