renderer_vulkan: Move device abstraction to vulkan_common

This commit is contained in:
ReinUsesLisp 2020-12-26 01:19:46 -03:00
parent 0cdedb7eef
commit fc515aed5f
29 changed files with 31 additions and 29 deletions

View file

@ -24,9 +24,9 @@
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/vulkan_common/vulkan_device.h"
namespace Core::Frontend {
class EmuWindow;