glsl: Implement BF*
This commit is contained in:
parent
eea0726cd5
commit
fc36d45a97
3 changed files with 10 additions and 9 deletions
|
@ -22,7 +22,7 @@ void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& in
|
|||
|
||||
void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
ctx.AddU32("{}={}-{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
|
@ -111,26 +111,26 @@ void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::
|
|||
[[maybe_unused]] std::string_view insert,
|
||||
[[maybe_unused]] std::string_view offset,
|
||||
[[maybe_unused]] std::string_view count) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
ctx.AddU32("{}=bitfieldInsert({}, {}, int({}), int({}));", inst, base, insert, offset, count);
|
||||
}
|
||||
|
||||
void EmitBitFieldSExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] std::string_view base,
|
||||
[[maybe_unused]] std::string_view offset,
|
||||
[[maybe_unused]] std::string_view count) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
ctx.AddU32("{}=bitfieldExtract(int({}), int({}), int({}));", inst, base, offset, count);
|
||||
}
|
||||
|
||||
void EmitBitFieldUExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] std::string_view base,
|
||||
[[maybe_unused]] std::string_view offset,
|
||||
[[maybe_unused]] std::string_view count) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
ctx.AddU32("{}=bitfieldExtract({}, int({}), int({}));", inst, base, offset, count);
|
||||
}
|
||||
|
||||
void EmitBitReverse32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] std::string_view value) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
ctx.AddU32("{}=bitfieldReverse({});", inst, value);
|
||||
}
|
||||
|
||||
void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue