yuzu qt: Remove global system instances from config, WaitTree, main
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parent
f84328934f
commit
fb66a455c4
69 changed files with 687 additions and 635 deletions
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@ -39,12 +39,11 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
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}
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} // Anonymous namespace
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void OnDockedModeChanged(bool last_state, bool new_state) {
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void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system) {
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if (last_state == new_state) {
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return;
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}
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Core::System& system{Core::System::GetInstance()};
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if (!system.IsPoweredOn()) {
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return;
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}
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@ -66,9 +65,9 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
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}
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}
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ConfigureInput::ConfigureInput(QWidget* parent)
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ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
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profiles(std::make_unique<InputProfiles>()) {
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profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
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ui->setupUi(this);
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}
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@ -77,22 +76,22 @@ ConfigureInput::~ConfigureInput() = default;
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void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
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std::size_t max_players) {
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player_controllers = {
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new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem,
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profiles.get()),
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new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem,
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profiles.get()),
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new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem,
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profiles.get()),
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new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem,
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profiles.get()),
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new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem,
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profiles.get()),
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new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem,
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profiles.get()),
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new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem,
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profiles.get()),
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new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem,
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profiles.get()),
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new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(),
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system),
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};
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player_tabs = {
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@ -148,7 +147,8 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
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ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
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ui->tabAdvanced->layout()->addWidget(advanced);
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connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
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CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get());
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CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get(),
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system);
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});
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connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
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CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
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@ -204,7 +204,7 @@ void ConfigureInput::ApplyConfiguration() {
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const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
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Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
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OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
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OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
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Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
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Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
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