SingleCore: Use Cycle Timing instead of Host Timing.
This commit is contained in:
parent
9bde28d7b1
commit
f5e32935ca
15 changed files with 152 additions and 80 deletions
|
@ -232,13 +232,10 @@ void CpuManager::SingleCoreRunGuestLoop() {
|
|||
auto* physical_core = &kernel.CurrentPhysicalCore();
|
||||
auto& arm_interface = thread->ArmInterface();
|
||||
system.EnterDynarmicProfile();
|
||||
while (!physical_core->IsInterrupted()) {
|
||||
if (!physical_core->IsInterrupted()) {
|
||||
system.CoreTiming().ResetTicks();
|
||||
arm_interface.Run();
|
||||
physical_core = &kernel.CurrentPhysicalCore();
|
||||
preemption_count++;
|
||||
if (preemption_count % max_cycle_runs == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
system.ExitDynarmicProfile();
|
||||
thread->SetPhantomMode(true);
|
||||
|
@ -255,7 +252,7 @@ void CpuManager::SingleCoreRunIdleThread() {
|
|||
auto& kernel = system.Kernel();
|
||||
while (true) {
|
||||
auto& physical_core = kernel.CurrentPhysicalCore();
|
||||
PreemptSingleCore();
|
||||
PreemptSingleCore(false);
|
||||
idle_count++;
|
||||
auto& scheduler = physical_core.Scheduler();
|
||||
scheduler.TryDoContextSwitch();
|
||||
|
@ -279,12 +276,15 @@ void CpuManager::SingleCoreRunSuspendThread() {
|
|||
}
|
||||
}
|
||||
|
||||
void CpuManager::PreemptSingleCore() {
|
||||
preemption_count = 0;
|
||||
void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
|
||||
std::size_t old_core = current_core;
|
||||
auto& scheduler = system.Kernel().Scheduler(old_core);
|
||||
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
|
||||
if (idle_count >= 4) {
|
||||
if (idle_count >= 4 || from_running_enviroment) {
|
||||
if (!from_running_enviroment) {
|
||||
system.CoreTiming().Idle();
|
||||
idle_count = 0;
|
||||
}
|
||||
current_thread->SetPhantomMode(true);
|
||||
system.CoreTiming().Advance();
|
||||
current_thread->SetPhantomMode(false);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue